I was wondering, is there any way to "quantize" a flic? You know, compare each
pixel in frame B with the coresponding pixel in frame A. If the
color-difference is within a certain threshold, make the pixel in frame B a
non-delta pixel–reducing the number deltas where the colors from one frame to
the next are very close (or not so close). Depending on the threshold you
could control quality verses size. It would greatly reduce the size of 3D
rendered flics that have "crawlys" and flics produced from video sources. Is
there a POCO that will do it, or some other way?
-Jeff B.
Yah, would be nice if it were an INK so you could apply it to selected areas
only. You can sort-of do it full-frame by importing the flic into Video for
Windows doing RLE or Video-1 compression on it. But that's painfully
inconvenient and slow, esspecially to convert it back to FLC. I have a 500
frame 640×480 FLC. If I start it now, it'll be done by Christmas.
-Jeff B.