To All,
I'm sure you all have the same problem that I have — where and how to store
the multitudes of textures collected over time for use in all of my 3DS models?
I'm interested in how anyone else handles this situation. I have just
backed-up over 250MB of .tif, .jpg, .tga, .gif, .bmp, etc files. How do you
guys/gals organize yours? I've been using 3DS since release 1 and have always
wondered how to manage these materials/textures/images effectively and still
keep them at my fingertips.
Just wondering,
Jimbo