Hi,
I am trying to use Spurt.AXP for the flames coming out of a rocket engine on a
spaceship. Even though I have acheived an adequate look, I was wondering if
anybody knows the right set of parameters/technique to realize a highly
realistic
look?
ALEX IMBASTARI
PIXELathe
For highly realistic flames you may just want to try flame.axp on disk #6. I
think it would work much better for you. Good luck with spurt though, if you
don't have flame. Also, you may try using glow.ixp on your spurt particles to
blend and soften the result.
DM
After you're experimented with spurt to get the right kind of spurting
effect, you could apply a glow to the particles (with glow.izp or
lenzfx.ixp) to merge them together into a big chaotic glowing mass.
– G