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vue file format Fm: charles vaughn 72330,26 To: YOST Group

5 messages in this thread
#7486From: charles vaughnJan 7, 1992 2:45 PM
76702,413 .. THE FOLLOWING SENT TO ANOTHER FORUM MEMBER IN ERROR.. We have attempted to use the DXF solution, 2 problems: 1: 2d motion generated from the polyline by 3ds, thus to get 3d motion we must gen 2 lines xy then xz and attach to dummies to get a 3d motion. 2: The data are REQUIRED to be frame accurate, so we must generate a point for each frame. 3DS then places 2 keys at each frame point causing us to have to manually remove the excess keys. THIS IS VERY TEDIOUS when 6 or 7 hundred points are involved, and is magnified 2x by problem #1 above. Cinetron is the manufacturer of professional motion picture animation and optical effects computer systems, and as you might suspect, we have massed a pile of stable motion software over the past 20 years and would very much like to port this to 3ds both internally for use by our guys who do legal visualization projects, and perhaps as a 3rd party supplier to 3ds.. PS we're developers for AutoCad Any interest? Thanks Charlie
#7510From: Yost GroupJan 7, 1992 10:59 PM
Your problem #1 appears to be because you're creating a .shp 2D file from the polyline instead of a .lft 3D path. Check out your DXF3DS documention for info on how to make a .lft file. I can't really help you with much else right now… I'm too busy. Sorry. – G
#7518From: charles vaughnJan 8, 1992 8:43 AM
Thanks, I'll try the LFT solution. As to problem #2, we can only hope(?) that there is a solution in the wind. Thanks again Charlie
#7522From: Yost GroupJan 8, 1992 10:42 AM
Not sure this will solve your problem #2, but you can globally reduce the number of keys in the Keyframer using the Time/Scale Segment command. For example, if you've got 200 frames with a Position key at each frame, use Time/Scale Segment to reduce the number of frames to 100, then use it again to return the number of frames to 200. The result will be that the keys are now on every other frame of the 200 frames. – Jack
#7562From: charles vaughnJan 10, 1992 8:29 AM
Jack, Many thanks, I'll try that and let you know how it works. Charlie