CompuServe Thread

#Meshpaint Brushsize?

5 messages in this thread
#161546From: BRENT W. MALNACKMar 29, 1995 12:57 PM
Gary, Maybe you could forward the info to J.J. My lack of expertise in 3DS may be showing here…. Brent
#161625From: Yost GroupMar 29, 1995 7:46 PM
Let's continue the discussion via email. – G
#161655From: Mike KelleyMar 29, 1995 11:35 PM
Any word on when the final release version will be shipped? While I'm happy with my beta, I'm still very anxious to get the release version with paint fill working (and perhaps the planar mapping problem fixed?).
#161691From: BRENT W. MALNACKMar 30, 1995 6:47 AM
Mike, The 1.0 version is now fininshed. Call the office and we will send the disk, or e-mail the file. Dealer units will begin shipping next Wednesday, when the packaging arrives. Brent
#161667From: EDWARD HARVEYMar 30, 1995 1:02 AM
<< I'd love to see Meshpaint support multiple mapping coordinates simultaneously. Ive just run across this limitation. I have to agree that the concept of meshpaint wont be fully realized until this limitation is eliminated. Otherwise there will always be the "wrong" side of the mesh that will have problems. Please join the metareyes developers who are committed to ongoing improvement of their IPAS. Thanks Ed