Runtime
4 messages in this thread
Nik,
I hope you're the right person to ask about this.
We need to know the legal requirements and the files to include when preparing
a runtime version of some MM titles we're using Ani Pro MCI to develop.
Can you advise?
Thanks.
Mike Chance
Mike,
There's not much to it. However, I have some specific information at work I'll
forward to you today. Basically, you don't need to credit Autodesk unless
there's money involved. Let me check into this for you.
Nik
Thanks, Nik. I appreciate your efforts!
Mike
Does this help?
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1. Players (AAPLAY. EXE, ANIPLAY.EXE, AAWIN.EXE, AAPLAYHI.EXE) and
Associated Support Files.
a. Players may be freely distributed for the purpose of allowing
end users of animations to play back the animations when they are
not in commercial products for sale. These Players have a copyright
notice included in them which come up in the banner screen.
b. When the Players are included in products which are for sale the
publisher must get permission from Autodesk which is generally
provided without charge (except as set forth in 3 below) in the form
of a one page letter. Any requests which fall into this category can
be forwarded to me.
c. When the Player to be used is AAWIN.EXE, the publisher may want
to turn off the copyright notice of Autodesk when the Player is included
in the new product. If the publisher wants to turn off the Autodesk
copyright notice, we have a special license agreement in this case
which has a very small royalty to be paid to Autodesk.
2. Animations and Images.
We now have a media image data base. Requests for the use of
images and animations should be forwarded to Susan Anello.
Generally, permissions will be provided for images which we have
sufficient rights, only for not-for-resale uses, although in limited
special cases – depending upon the importance of the product to
Autodesk and the image that has been requested, an exception may be
made.
3. Drivers.
a. It is my understanding that AAPLAY.DLL is a support file for
ANIPLAY.EXE, not a driver. However, sometimes support files are
drivers and these drivers are licensed with the Players as
associated files.
b. Certain Developer Kits may include drivers. For multimedia,
additional information may be obtained from Chris Allis.
c. Other drivers may be licensed on a case by case basis. I should
be consulted in these instances.