CompuServe Thread

windows

2 messages in this thread
#97076From: Nik Grant [adesk]Apr 14, 1994 9:12 AM
Martin says, "all the info necessary is in the manuals (installation)." Actually, he's being a bit kind. The memory information is in the manuals, how to set up the PIF file, etc. What is not covered is our post-release discovery that the video environment provided by hi-res Windows drivers causes 3DS typically to fail, usually with a Vibrant error message that hardware checks fail. The problem does not exist when you configure Windows for its 640x480x16 driver (ech!). In my case, I have been able to run under hires Windows with my Qvision driver and my Video7 drivers and still get 3D Studio to run. I'm not about to recommend rendering under Windows though… Nik
#97158From: Dave . ElendtApr 14, 1994 4:17 PM
Thanx Nik Just so you know what I'm doing; I would like to run 3DS in Windows when I lay animation to tape. I have SoftVTR, and run it in Windows, and I would like to stop jumping in and out of the two native environments. I have no intention of modeling or rendering in Windows. Dave