CompuServe Thread

#Smoothing Out Renderings

2 messages in this thread
#98398From: Peter CampbellApr 23, 1994 8:48 AM
>I must say, though, that my Amiga and it's affordable 3D software was one helluva education, though. What did you mean by that? I've never used an Amiga, but I've heard of LightWave. I'd be interested to hear how LightWave and 3DS compare, from someone who has used both. Thanks.
#98409From: ALAN IGLESIASApr 23, 1994 11:03 AM
Well, Pete, this was "way" back in 1985-86, when the Amiga was young and Lightwave was just a gleam in Allen Hastings' eye called VideoScape 3D. Although I owned it, Sculpt/Animate 3D/4D was my primary 3D software as VideoScape didn't have a modeler with a very "usable" user interface (plotting 3D coordinates out on a piece of graph paper and typing them into the computer to get a model was just a *little* tedious). Any way, the affordable Amiga and it's inexpensive 3D software gave me a very good *basic* 3D/video education without spending alot of money. As the mid-80's turned into the late-80's, it looked as though the best power/price ratio was gonna happen on the PC, so I started saving for TOPAS. I was about half way there when 3DSr1 was announced, and the rest is history, as they say! There are probably a few decent inexpensive 3D programs out there for the PC, but I'm not really sure. There are a few folks around who can compare LW to 3DS, but I'm not one of them. I can tell you for sure that 3DS's renderer is second to none in the industry, though, and you'll not find a more dedicated group of people developing software on the planet.