Hi there,
I'd like to create a white material that's just plain white despite
light-influencesbut can receive (dark) shadows. The effect would be that all
object have 'ground'-shadowing, but no real base. Anyone got a suggestion?
Thanks.
RC.
Raf, I found a section in the 3D Studio Special Effects book -Effect 4 by
Martin Foster- on pg.43-44 which helped me achieve this same effect you are
describing. You might want to check out this book, it has a lot of good
examples that have bailed me out of a few jobs.
–Mike