CompuServe Thread

#Anim 1.3a & 3ds 3.0 flcs

14 messages in this thread
#161704From: Craig Sharp [Mem TM]Mar 30, 1995 8:04 AM
I probably just missed something but I recently updated my Animator Pro to 1.3a and when I open a flc that was written by 3DS 3.x and do any edits, I can't save the flc. Animator tells me that the flc is corrupted. Anybody know what I'm doing wrong? C#
#161746From: Brian Rudolph [Adesk]Mar 30, 1995 11:45 AM
<< when I open a flc that was written by 3DS 3.x and do any edits, I can't save the flc. Animator tells me that the flc is corrupted. Anybody know what I'm doing wrong?>> I haven't heard this before. What happens if you load the FLC file, and then SAVE it immdieatly. Can you then edit the saved version proerly? What about if you save it to a new name? If you want to salvage your FLC file, load it into AAPRO, use NUMPIC to save to a series of GIF files, start a NEW flic, and then use NUMPIC to importthose GIF files, save the FLC. If you want to send me a _small_ FLC file that exhibits this behavior, I will load it on my machine and see if I get the same error. -Brian
#161830From: Craig Sharp [Mem TM]Mar 30, 1995 8:30 PM
Brian: Thanks. I thought about numpic but didn't have the time to do that… what I DID do was simply not do anything else in Anim Pro and let it load the flic from the temporary files. I was able to play it, etc. I just can't save it… not as any name. I will do some more testing. I'm afraid that I will have to make the flic again from 3DS to send you one. It's not that large. It could be this machine and/or graphics card… which has changed since the last time I did this. P90 with an STB Nitro… C#
#161950From: NAAUGMar 31, 1995 2:13 PM
>> Thanks. I thought about numpic but didn't have the time to do that… what I DID do was simply not do anything else in Anim Pro and let it load the flic from the temporary files. I was able to play it, etc. I just can't save it… not as any name. I will do some more testing. I'm afraid that I will have to make the flic again from 3DS to send you one. It's not that large. << Craig, Brian is right. If you can load it into ANi, the _fastest_ method would be export the frames as individual frames and reassemble from scratch. Serious. we know 3DS works, we know ANI works… why experiment with this? file corruption happens. If NUMPIC fails, the problem is bigger than you suspect. -dave
#162447From: Craig Sharp [Mem TM]Apr 3, 1995 8:40 AM
Dave: I made the movie TWICE. The same error occurred. It is not file corruption. It is a problem with this machine or a compatability (software bug) problem, or a problem with my methodology. C#
#162550From: NAAUGApr 3, 1995 2:33 PM
>> I made the movie TWICE. The same error occurred. It is not file corruption. It is a problem with this machine or a compatability (software bug) problem, or a problem with my methodology. << okay. i must be misunderstanding the nature of the problem here. my impression was that you had generated a movie in 3DS, you had loaded it into AniPro, were able to look at it in AniPro, but then you couldn't save it in AniPro. the suggestion was to use NUMPIC to save the flic out as individual frames rather than a "movie", restart AniPro session from scratch (as in exit completely and restart application), then use NUMPIC to reassemble the movie using NUMPIC and saving to flic. curious, what are your hardware specs? -dave
#162715From: Craig Sharp [Mem TM]Apr 4, 1995 7:53 AM
Dave: Yep. I'm going to do the numpic thingo if I can't figure out what the problem is. This is a P90, 32M, STB Nitro. It may be a VESA mode incompatability… The first place I'm going to look it the graphics card. C#
#162829From: NAAUGApr 4, 1995 2:59 PM
>> Yep. I'm going to do the numpic thingo if I can't figure out what the problem is. This is a P90, 32M, STB Nitro. << Nothing to incredible there. This _is_ weird. 🙂 >> It may be a VESA mode incompatability… The first place I'm going to look it the graphics card. << okay. if none of these suggestions work, got a spare good ol'VGA card laying around you could test it with? In fact, does the thing run in 320×200 mode (VGA)? -dave
#163059From: Craig Sharp [Mem TM]Apr 5, 1995 1:23 PM
Dave: The only two things that have changed are the computer (from a Dx66 with a Genoa VL24) to a P90 with an STB Nitro and an upgrade from Animator Pro 1.3 to 1.3a. Prior to these two changes everything worked fine. C#
#163073From: NAAUGApr 5, 1995 3:01 PM
>> The only two things that have changed are the computer (from a Dx66 with a Genoa VL24) to a P90 with an STB Nitro and an upgrade from Animator Pro 1.3 to 1.3a. Prior to these two changes everything worked fine. << have you tried the Genoa card with the P90? 🙂 (sorry, but i had to ask). i have been on 1.3a for months and months… i'm suspecting hardware or configuration at this point. Also, save your CONFIG.SYS as something else, and try a barebones one: FILES=40 BUFFERS=40 SHELL=C:\DOS\COMMAND.COM /E:512 /P erase the AA.CFG file in the animator directory and run from scratch (cold boot) does it work in VGA mode? -dave
#163527From: Craig Sharp [Mem TM]Apr 7, 1995 2:18 PM
Dave: I was running with nothing in the config.sys file except files and buffers. I didn't need the shell because I don't have that many paths to set when running 3DS. I'm not interested in disabling two computers to get to the bottom of this right now… I can bypass the Nitro by running in standard VGA. It's just a matter of taking the time to track this down. C#
#163096From: Chris ViescasApr 5, 1995 5:36 PM
I am new at this, so be patient. I recently took a class with 3dstudio and Animator Pro. My problem is that I am not able to find anywhere to buy Animator Pro or any books on it. Please help me with some information. Stores that I go too say it has been discontinued. Thanks, CV
#163283From: Brian Rudolph [Adesk]Apr 6, 1995 12:45 PM
<<problem is that I am not able to find anywhere to buy Animator Pro or any books on it. Please help me with some information. Stores that I go too say it has been discontinued.>> Animator Pro has not been discontinued. Also, it is not sold through regular retail computer stores. You must contact an Authorized Autodesk Multimedia dealer. Call 800-964-6432 to find a dealer in your area. If you are still a student, make sure you ask for a dealer that is also an Educational Reseller. -Brian P.S. The product they are probably thinking of is the original Animator, which has been discontinued, and used to be sold at any computer store.
#162040From: Paul G. Frey, Jr.Mar 31, 1995 10:18 PM
I had a similiar problem with one of the 3D Studio flc's on the CD-ROM that came with Ani Pro. I had noticed that while the program was loading the flc the busy light was on quite a bit longer than other animations of the same size. I talked with a hardware tech about this thinking that perhaps something was wrong with my CD drive but he took one look at the Ani Pro CD-ROM wiped it with a cloth and placed it back in the drive and it worked fine. Paul Frey Our World Comics