CompuServe Thread

#Animator Studio

11 messages in this thread
#161707From: BITSMar 30, 1995 8:55 AM
Computer Artists! I hope you guys and gals are all enjoying life….. What's the deal with Animator Studio? I've not heard much about it recently, and would like to buy it yesterday. Any US or UK release dates, prices or additional info would be immensely appreciated. Andy Roberts BITS Corp.
#161747From: Brian Rudolph [Adesk]Mar 30, 1995 11:46 AM
<<What's the deal with Animator Studio? I've not heard much about it recently, and would like to buy it yesterday.>> AASTUDIO will be released somtime this spring. We do not have a specific release date yet. Watch this forum for the press release announcing that it is available. —Brian
#162493From: BITSApr 3, 1995 11:59 AM
OK Brian, thanks for the response. I look forward to it's release. Could you answer one basic question for me? I understand that AAStudio is supporting 24 bit animation through AVI files. AVI isn't particularly known for it's quality, is there some new .AVI format that AAStudio uses? Does AAStudio simply use .avi files for previewing? A great way to work would be to view a low res "flic" showing whatever edit choices/effects you have applied to your sequence, and then to have a "RENDER" button where it goes off and applies your edits/effects to your stream of full-res .TGA files. Any pointers you can give would be appreciated…. Regards, Andy Roberts BITS Corp.
#162741From: Brian Rudolph [Adesk]Apr 4, 1995 10:41 AM
<<I understand that AAStudio is supporting 24 bit animation through AVI files. AVI isn't particularly known for it's quality, is there some new .AVI format that AAStudio uses?>> You have complete control over the quality of the AVI file. There are a number of different compression schemes that you can save that will give varying results. Depending on your playback needs, you will choose a different flavor or compression for your AVI. When using the software, as opposed to saving a playback clip, you are working in true 24 bit uncompressed format. This means there is absolutely no loss or degredation. -Brian
#163079From: BITSApr 5, 1995 3:12 PM
And you're still able to play back your sequences in real-time? Wow! Thanks for the info. Andy Roberts BITS Corp.
#163129From: CSA/CAApr 5, 1995 7:56 PM
Andy, Animator Studio will skip frames as needed to maintain the real-time playback. Kevin Krell – Computer Support Associates
#162998From: Nik Grant [adesk]Apr 5, 1995 10:10 AM
"Does AAStudio simply use .avi files for previewing?" No – AAStudio uses an uncompressed AVI format, like AAPro uses Flic. It's the native format that you work in. When you create anything, it's in that rendered state you were talking about (unless you're doing something over time, you can view wireframe preview before rendering).
#163081From: BITSApr 5, 1995 3:13 PM
Nik, Along with uncompressed .avi, wouldn't it make sense to support the PAR's .ani file format? It's rapidly becoming a standard amongst 3ds users. Andy Roberts BITS Corp.
#163130From: CSA/CAApr 5, 1995 7:56 PM
Andy, Since sequential .TGAs are supported AASTUDIO has no real pressing need to directly write .ANI files (the PAR will convert them). Kevin Krell – Computer Support Associates
#163573From: Jeff L. BlackwellApr 7, 1995 6:39 PM
Hi Nik- You've probably answered this _x_ number of times but… What about saving in a Quicktime format… Thanks. Jeff Blackwell Envision
#163597From: Nik Grant [adesk]Apr 7, 1995 8:21 PM
"What about saving in a Quicktime format…" It's nice to be able to say, "Sure!"