CompuServe Thread

#arcitectual

10 messages in this thread
#7928From: Chris YancharJan 18, 1992 12:00 PM
Sherwood: We did a still rendering in 3D Studio of one our projects and people do think that it's a photo. We're a design, engineering, and construction firm in Irvine, CA. We specialize in entertainment facilites: recording studios, video studios, etc. Right now we're finishing up a TV station in Burbank. I'm trying to put together a walkthrough mixed with actual video for the NAB (National Association of Broadcasters) show this March in Las Vegas. Our firm is having a booth there. But anyways, the still that I was talking about was for a Post-Production studio for a company called Editel in Chicago. The still ended up in Millimeter magazine for a story on these particular types of rooms. One of the best aspects of the render was that for the mixing console we scanned the brochure of the actual console and applied it as a decal to a model of a console. Looks pretty cool with all the buttons lit up. In fact the spotlights that shined on the console actually made the buttons brighter, as in real life. – Chris Yanchar P.S.: What happened to that utility you were going to Email me?
#7934From: Steve OrmondeJan 18, 1992 1:27 PM
Chris, I've been considering using 3ds for architectural renderings, but haven't seen too many "really" good examples. More important, 3ds seems a little difficult to use when creating architectural models. Are you creating your models in 3ds, and if so, how fast can you create them? Can you upload some samples? I'm not too far from you (San Juan Cap), maybe we can get together. Steve
#7963From: Yost GroupJan 18, 1992 7:10 PM
Steve, if you haven't seen enough great examples of architectural renderings in 3DS, you haven't downloaded the PCA images, including the kitchen they did for This Old House. Those are interiors, and I'm thinking of uploading a couple of Michael Sechman's skyscraper exteriors this weekend (if anyone's interested). – G PS: The PCA images are in DL9.. Browse *.gif.
#7969From: sherwood egbertJan 18, 1992 8:05 PM
definatly interested……. sherwood
#8002From: Yost GroupJan 19, 1992 6:03 PM
I'm going to upload them now, and they should be merged by Monday sometime. Watch for: HIRISE.GIF: A 45-story skyscraper done by Michael Sechman of Oakland. ATRIUM.GIF: The lobby of this structure, also by Michael S. MTHOME.GIF: The living room of a 35,000 sq.ft. mansion in Aspen, Colorado, by Jim Biebl of Carbondale, CO. These three images are all _as photorealistic as they come_. Check it out… – G
#8030From: Steve OrmondeJan 20, 1992 7:32 AM
Thanks Gary! I'll check them out.
#7982From: Chris YancharJan 19, 1992 1:05 AM
Steve: Actually I think 3DS is great. You can pretty easily achieve some very nice results with the renderer, in addition you can animate the thing. I have only done some basic walkthroughs with the Keyframer (if you didn't know, that's the module of 3DS that composes the animations) by just moving the camera along a path, but there are a tone more features in it that I haven't even touched yet. I create my models in AutoCAD, not just because the working drawings, say maybe a floor plan are already done, but it's just more manageable and easier to be more acurate. This project that I mentioned, the TV studio in Burbank, I was able to go from floor plan to almost finished model in about a day and a half. Let's see I started last Thursday at about 1:00 (that's 1:00 p.m.) and finish most of it up on Friday. (That includes countless interuptions) Luckily there were interior elevations already drawn for this project. So I just created all my faces right on top of the elevations, wblocked them, and just plopped them on to the floor plan. I then added the faces for the floors, then the ceilings, which by the way most were just copied from the floor. Even the stairs were a breeze. Just make a face for a riser and a face for a tread and then just do a copy multiple and snap to the outline of the stairs that were on the elevations. There's even lisp programs to turn a 3d polyline into a handrail. Now all I have to do is get the lighting and materials going. But with a color scanner that is pretty simple too. For instance, there's marble on the floor. I scanned the actual marble sample, tweeked the scanned image a bit, and voila. In response to your other question, sure we could get together, in fact I've even heard of your company. Give me a call Monday morning, 770-6601. Chris Yanchar
#7951From: sherwood egbertJan 18, 1992 4:15 PM
im still looking for it….. i thought i had it here ….
#7985From: Chris YancharJan 19, 1992 1:10 AM
Sherwood: I understand. I got the problem fixed (see Kevin Krell's response). But I'd still like that utility and also see what your config and autoexec files look like. Thanks, Chris Yanchar
#8019From: sherwood egbertJan 19, 1992 10:52 PM
ok great , i new Kevin Krell could help you , he is the best in hardware and software to talk to. he has helped me alot!. as sone as i find it i will send it to you e-mail … monday. sherwood