CompuServe Thread

#Gargoyle mesh needed

9 messages in this thread
#164076From: James Coulter[Mindscape]Apr 11, 1995 1:31 AM
Our customers just don't seem to understand the scope of what we can do with animation. They keep asking for boring logos and assemblies. So we've decided to put together a Tour-de-Force animation in our "spare" time over the next six months (which will hopefully put us on the map, so to speak). I only regret that it may not be done by Siggraph (I may bring the unfinished portion anyway). The vast majority of the scene will be modeled in-house, except for a gargoyle mesh. It needs to be mostly seemless as it will be Boned. Probably around 15K to 20K faces max, as it will not be seen too closely. I haven't done much looking beyond the Viewpoint and Acuris catalogs. If you might have seen one on a BBS or elsewhere, I would greatly appreciate the info. — James E. Coulter — Choreo Motion —
#164098From: Brian S. SchmittApr 11, 1995 8:24 AM
>The vast majority of the scene will be modeled in-house, except for a gargoyle >mesh. It needs to be mostly seemless as it will be Boned. Probably around >15K to 20K faces max, as it will not be seen too closely. >I haven't done much looking beyond the Viewpoint and Acuris catalogs. If you >might have seen one on a BBS or elsewhere, I would greatly appreciate the info. >– James E. Coulter — Choreo Motion — James, You are in luck as I was wanting to do an animation with a gargoyle also I will model one for you (with the understanding that I will use it too). If possible I would like to get some image files from you if you have any depicting the type of Gargoyle you want. I will probably build a higher polygon-count and then optimize it to get it to your 20k face limit. Regards. Brian Schmitt
#164110From: Paul BoydApr 11, 1995 9:43 AM
That sounds pretty cool, can I get in on the gargoyle option, let me know if you need me to send anything. Thanks Paul Boyd – Phoenix
#164115From: Brian S. SchmittApr 11, 1995 10:29 AM
If you can send any image files that would be great. Brian Schmitt
#164191From: Paul BoydApr 11, 1995 3:50 PM
I will try and find a few and get back with ya ASAP. Thanks Paul Boyd
#164211From: Brian S. SchmittApr 11, 1995 5:33 PM
>>I will try and find a few and get back with ya ASAP. >>Thanks Paul Boyd I will be waiting. If you have an internet account you could send the files as a binary attach to me (brians@southwind.net) or you could send through CServe but it costs so much for postage here. Brian Schmitt
#164293From: James Coulter[Mindscape]Apr 12, 1995 3:03 AM
Thanks for your offer, I may take you up on it. I don't have any images that really depict what we're looking for. The closest mental image I can summon at this point would be that of a muscular Gremlin (from the movies) made with Gargoyle features. No specifics have been set in vertices yet, so there is room for adjustment. Is this model you're referring to something you've already started and were thinking of refining? If so, perhaps you could send me a small JPG of it and I could see if it's along the right lines. — James — Choreo Motion —
#164313From: Brian S. SchmittApr 12, 1995 8:10 AM
I havn't started this project yet but will either Friday or Saturday after I have taken care of prior commitments. I will send images as soon as I have something to show. Regards. Brian Schmitt
#164614From: James Coulter[Mindscape]Apr 13, 1995 3:09 PM
> I will send images as soon as I have something to show < OK, Thanks. — James — Choreo Motion —