CompuServe Messages

#Gargoyle mesh needed

    11-Apr-95 08:24:16
Fm: Brian S. Schmitt 76745,1160
To: James Coulter[Mindscape] 73670,677
>The vast majority of the scene will be modeled in-house, except for a gargoyle >mesh. It needs to be mostly seemless as it will be Boned. Probably around >15K to 20K faces max, as it will not be seen too closely. >I haven't done much looking beyond the Viewpoint and Acuris catalogs. If you >might have seen one on a BBS or elsewhere, I would greatly appreciate the info. >– James E. Coulter — Choreo Motion — James, You are in luck as I was wanting to do an animation with a gargoyle also I will model one for you (with the understanding that I will use it too). If possible I would like to get some image files from you if you have any depicting the type of Gargoyle you want. I will probably build a higher polygon-count and then optimize it to get it to your 20k face limit. Regards. Brian Schmitt