CompuServe Thread

#vectorised Logo's

17 messages in this thread
#164902From: Johnny WretforsApr 15, 1995 11:55 AM
Hi All, I've got a problem. I want to animate a flying logo. Now the hard part is that the logo is very complex. And it got a font that has been modernised to a form that does'nt exist in any font library. Now I'll have to vectorise the %)(/%S$ thing. Can anyone tell me the best and easiest way to do that. I've tried to vectorise it in CorelDraw witn no success. And yes, I have a scanner. It just makes an open polygon and it's hell to find where the open vertices are. There are too many of them. HELP HELP HELP……… 🙁 Johnny W ( a Swede in Germany) Beware of the vikings.. 🙂
#164923From: John SchmidtApr 15, 1995 2:16 PM
Johnny, >> I've tried to vectorise it in CorelDraw witn no success. I've har pretty good luck using HiJack Pro, (by Inset), to convert raster images with sharp edges to DXF files. What I've then done is to bring these DXF files into AutoCAD for cleaning up, and then exporting them to 3DS. Maybe you can find someone in your locale to try this. Where are you located? John
#164951From: Johnny WretforsApr 15, 1995 5:46 PM
Well John, I'm located in Duesseldorf Germany. And for what I know, I'm preety alone here. I have'nt got any contact with other 3DS users here, because I dont know if there are any in the area. Feeling pretty lonesome with my program. But its great to work with. Just now and then I get some problems and then its hard to ask someone over here.
#165329From: Michael BassierApr 18, 1995 2:37 AM
Hi Johnny, we`re also in Germany (Oberhausen) and only 35km in the north of you. Maybe we can make some information exchange… BTW: I often have to vectorise a logo and I scan it, use it in the 2D Shaper as a background and then I trace it with the Shaper functions. That works good in many cases. Michael
#165459From: Johnny WretforsApr 18, 1995 4:54 PM
Hi Michael! Would be glad to exchange information and experience with 3DS with you. Always good to learn and get help from other people. Why invent the wheel again. Johnny W in Duesseldorf Germany
#165547From: Michael BassierApr 19, 1995 1:57 AM
Hi Johnny! What are you doing in Germany? Can you speak german? We`re developing RayMan (the 3DS render engine) and we make animations for industry videos, broadcast, advertising spots, music videos and multimedia applications… Michael
#166098From: Johnny WretforsApr 21, 1995 5:07 PM
I'm into filmmusic. Got my own studio. >> What are you doing in Germany? Can you speak german? I'm married to a german girl. And yes I can speak german. But I rather write in English. Ich schreibe nicht so gut in Deutch. Aber Ich spreche desto besser. Johnny W
#166402From: Michael BassierApr 24, 1995 2:11 AM
filmmusic? Very interesting. We need sometimes music for our animations. Maybe we can do some interesting project together. You can call me by phone (much faster dialogs then on CompuServe <g>): My phone number is 0208/85738-12. Michael
#166488From: Johnny WretforsApr 24, 1995 4:36 PM
O K I'll do that. You will hear from me this week.
#164935From: John EllisApr 15, 1995 3:58 PM
>> It just makes an open polygon and it's hell to find where the open vertices are… << I take it you're talking about connecting them once you've imported them into the shaper…? If so there's a handy little feature for doing just that, its called Modify\Vertex\Weld Selected. Works like a charm. Of course you need to select all the vertices first… give it a try. John
#164952From: Johnny WretforsApr 15, 1995 5:49 PM
Ok I'll try that out. Do you mean I should seletct all vertices in the polygon and weld them. In that case I' try that. I will be back to report….. 🙂
#164953From: Johnny WretforsApr 15, 1995 6:16 PM
Great. I was just tryin it out and it works " just like a charm" as you said. Now I just have to adjust the polygon to the original form. Thanks a lot 🙂
#165002From: John EllisApr 15, 1995 11:38 PM
Johnny, >> "works like a charm" << I knew it would, another one of those nice 3DS features. <g> You're welcome. John
#165066From: Brent BonetApr 16, 1995 6:29 PM
If importing a DXF or AI file doesn't work you can use your scan by setting it as your background in your renderer and then using "view/see background" in the 2D shaper. You can then trace the logo. Don't zoom or anything though…the background won't zoom with you! This is a tip I got from Steven Elliott…thanks! Brent Bonet – POP! Multimedia Atlanta
#165163From: Johnny WretforsApr 17, 1995 1:24 PM
Thanks, but the logo I'm doing is very complex so I'll have to zoom. But thats OK. I'll fix it in Coreldraw. There I can vectorise it and edit it. A lot of work but it works. Johnny W
#165503From: Mark YankeeApr 18, 1995 8:41 PM
Johnny, This is for Jonas. << I'm doing is very complex so I'll have to zoom. >> Hey, Jonas how about taking that as a wish, for 3DS to rescale the background as you zoom and pan around th 2D Shaper, 3D Editor, and the Keyframer. Mark
#165629From: Jonas Ruikis [ADESK]Apr 19, 1995 12:10 PM
<< ..resize background as zoom/pan..wish >> got it.