#Kampfgruppe?
2 messages in this thread
Dave,
Think I might have found something on the 0 unit problem. A German 88-flak
was "Wespe'd" and instead of destroyed it was left as a zero strength. My T-34s
would auto select it, could not destroy it, and the zero would act as a spotter
for the Wespe latter on. You could right "right-click" it and see the zero
strength but at the end of the game it did NOT show up on the German unit list.
In the manual it talks about shelling your own troops I wonder if that might
have something to do with it.
Also, in the first scenario, I think the objective point might be screwed
up. The Germans will head toward the top of map, acting as if the objective is
up there. In addition, any command given to the "F" combat group will be
reflected in the first three units of the "A" combat group, too. F1-A1, F2-A2,
F3-A3, but not the other way. Sid
Yep, Some interesting 'features' in this programme. Still quite good though.
These features allow one to feel the frustration of command control.
My highest victory ratio to date so far has been 17.71:1. Not bad considering I
commanded the Germans and it was a Soviet assault. Tank battles are so
interesting.
dwj