Playmation review1
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I bought PLAYMATION about a month ago after trying, unsuccessfully, to
create character animation in IMAGINE. Here are some impressions:
1. Playmation is superb for character animation. It is infinitely
easier to create "alive" objects and then direct their motion. All
of my attempts to do this in Imagine were a disaster or gave only
primitive results. Playmation makes it so easy to do this. I have
fallen in love with it. Even inanimate objects can be made to look
alive. This is the sort of software you would use to imitate the
raytraced Listerine Commercials.
2. Maybe I am simply getting used to the methods of 3d modeling, but
the learning curve in Playmation is nowhere near as steep as in
Imagine. The menu system in Playmation prevents a lot of searching
and confusion. It took me almost a year to get comfortable with
animating objects in Imagine. In Playmation, I have been up and
animating on my own within 3 weeks, after spending only a few minutes
a day getting used to the program.
3. The manual is excellent, with lots of screen shots and clear
directions. It is nicely indexed and divided. You do not need to be
sitting at your computer to learn the program. It is very easy
reading. The Playmation manual is short but extremely clear. I am
not super smart at figuring out these programs and have, thus far,
not been had any problems using the program.
4. Some griping has been made about the manual being for the IBM
Windows version of the program. The program is so similiar on both
platforms, that this was never a problem. An Amiga addendum is
included. Does this bother us rabid Amiga fans? Sure, but the
program is still superb.
5. The 24-bit renderer is included in the price of the Amiga program.
IBM type folks have to pay $100 extra for it.
6. The interface for the 24-bit renderer is cli based. This is
pretty lame, but anyone who has ever used programs such as lharc,
etc. should not find this too tough. It is really very simple to
use.
7. Rendering quality looks superb. There is not really any sort of
scan-line mode, which means that rendering is not as speedy as in
Imagine. This is actually my biggest gripe for the program is slow
rendering speed. Actually, you can toggle some modifiers and go for
a lower quality image, which is still better than Imagine's scanline,
and get speeds that approach Imagine's scanline, though it still is a
lot slower.
8. In other words, rendering speed is my only gripe with Playmation.
9. Playmation cannot replace Imagine for creating flying logos or
machinary type objects or "star wars" style objects.
10. Both Playmation and Imagine really are totally different products
for totally different purposes. I highly advise Playmation. It is
my opinion that character animation has much more of a future for 3d
rendering than more flying logos or star trek simulations.