CompuServe Thread

#Silver Object Editor

31 messages in this thread
#16604From: SyndesisMay 5, 1990 12:48 PM
Sculpt for the Mac has appeared in several 3D round-ups in MacWorld and a Mac CAD magazine, and it's getting rave reviews. Mac heads like its interface more than the other Mac programs – which sort of disproves the "baby duck" theory of 3D interfaces. I'm confident that some are better than others.
#16628From: Stan Kalisher (Impulse)May 6, 1990 6:00 PM
Granted, some interfaces are positively ungodly. However, when two programs are as evenly matched as Sculpt and Silver, IMHO, the first learned program seems to be the easiest to use. –Rick
#16642From: SCOTT BUSSEMay 7, 1990 4:38 PM
I agree that it isn't just which one comes first, but even though I prefer Sculpt's object building interface better, I sure wish it had some of the features of Silver's editor. The numerical interface is a real plus sometimes… One thing though… there *must* be an ARexx interface in Imagine! Even though Sculpt didn't have ARexx, it at least had programmable macros. If Imagine doesn't have ARexx, it will surely put some real sour chords into the death knell it sings for Sculpt. ( I just noticed how I refer to Sculpt in the past tense 🙂 To be able to link Imagine to something like Digi-Paint via ARexx to do batch image processing will be tooooo coool! BTW, Perry K, I really think you should hurry with that ARexx interface for "The Art Dept.", as it, along with Imagine, stands to push the Amiga into some heaven high cloud layers… Scott
#16701From: Stan Kalisher (Impulse)May 12, 1990 12:57 PM
Scott, Imagine will DEFINITELY have an ARexx port. –Rick P.S. I personally hate to think of Sculpt in the past tense. Has anyone heard whether Centaur is supporting the program and working on updates? How is the program doing on the Mac?
#16706From: SCOTT BUSSEMay 12, 1990 4:35 PM
A friend here in Vancouver has talked with Eric Graham on the phone about Sculpt and the Amiga, and basically, the Amiga version will continue to be upgraded, even though the Mac is now the machine it is being developed on. It seems to me that the big problem was in Commodore's not sending some kind of monster amiga to Eric to keep him working in Amigaland. Certainly Commodore could afford that kind of investment. Anyway, apparently the texture mapping and image mapping are in the works now, but the time frame for release was sometime in the next year. I always get the impression that Eric Graham is not getting (for whatever reason) enough help to keep the project commercially competitive. On the Centaur front, aren't they the ones who did Forms and Flight into the ground? As I mentioned before, their last upgrade was a wasted attempt. Instead of putting their time in improving the rendering, ease of use, and documentation, they removed the intuition interface ( and any user familiarity) and a few of the better features ( hidden line/surface wireframe for one) and basically left the rendering alone. I suppose this may not have been Centaur's fault though… BTW, Rick, will Imagine be able to render an image that contains both wireframe and solid modelled objects. That's something that can be put to good use in commercial video animation, as I'm sure you're aware. I've seen some pretty fonky `in camera' transitions between wireframe and solid modes done by the big boys… Scott P.S. Good news on the AREXX! I hope its a two way port though, the one way jobs don't quite make it. ( a la DigiPaint 3…)
#16709From: SyndesisMay 12, 1990 5:05 PM
Gee, I'm sure I'd be more productive if Commodore sent me a monster Amiga for development. Sculpt 4D is one of the most expensive programs in the Amiga market, don't you think Byte by Byte could afford to buy him one, instead of blaming Commodore for faults in Sculpt?
#16721From: Vance SchowalterMay 13, 1990 1:40 AM
(APPLAUSE) My sentiments exactly. If Commodore sent a monster machine to every developer so that they could feel "more productive", then Commodore would have less incentive to carry on with developing a line that they are giving away. In shorter terms, "Let the developers pay for theirs like the rest of us!!". Starving artist excuses don't cut it anymore. *8> While I'm here, is it true that the A3000 can have its RAM expanded up to 1.7 Gigabytes (1700 Megs)?!?!?!?! I could have one h*** of a RAD disk! I have three #1 priorities over the next year: 1. Get an A3000! 2. Get Workbench 2.0! 3. Get Amiga Vision! This doesn't mean I don't plan to get Imagine and the rest, but these three are coming first! *8> **** Vance ****
#16727From: Vic WagnerMay 13, 1990 1:32 PM
Darwin only knows where you'd _put_ those 1.7 gig. Victor A. Wagner, Jr.
#16733From: Vance SchowalterMay 13, 1990 4:18 PM
Knowing that the A3000 can have up to 1.7 Gigabytes of RAM has etched a permanent smile on my face! *8> I keep dreaming of all of the wonderful things I could do with that… You'd think that with all of that ram, they'd have alot more chip ram to run tons of applications… Ah well, one step at a time… **** Vance ****
#16821From: SyndesisMay 17, 1990 1:19 PM
While I'm on the topic, and feel like sharing more of those insights into Amiga developing that many people wouldn't normally hear… Every week or two, we get a letter from a "company" that claims it's either doing an Amiga tutorial video, or "evaluating" software for use at R.B.Hamsterlicker Community College AV Department, or … And they want free software. It's the ones doing the tutorial videos that kill me… they always promise that it will be seen everywhere, that they'll do an unbiased review (but only of the software that they get for free?) and that Commodore, Sony, IBM and Apple are behind them 100 percent, and approval from the Holy Ghost is expected next week. I always extend these people the same deal: we'll sell you our stuff at dealer cost. Most of the time, they turn it down.
#16823From: Vance SchowalterMay 17, 1990 3:03 PM
I agree with your stand on people trying to get freebees, 100%! I'm just starting up an online store and I have no problem paying dealer price for the software. Your policy is absolutely right and the best way to protect yourself from losing profits. The only time I would ask for freebees, would be if they were either crippled demos or program sample results. Some of the larger companies provide crippled software for the dealers to display, and sometimes supply demos that are allowed to be uploaded to BBS's and other systems for user perusal. Shareware, I think, should also have functions like "SAVE" crippled, so that users would be able to try out all of the functions, but would be obligated to support the author to get the uncrippled version. **** Vance ****
#16840From: SyndesisMay 18, 1990 10:09 AM
We do have a demo disk for InterChange and InterFont, and we do send those to dealers when they ask for them, and sometimes when they don't… 🙂
#16843From: Vance SchowalterMay 18, 1990 3:08 PM
We'll be moving into our new office on the 15th of June. I've contacted Syndesis already, and have received the necessary information on your products. Although I have heard alot about Interchange and Interfont, noone locally has had any demos of them for me to see. If you could pass along this request to the marketing department, that I would appreciate receiving a demo disk of the products to have when we move. Our old name was Pace MicroSystems Inc. Our new name is listed below with our temporary mailing address: OBERON MICROSYSTEMS INC. 9079 – 52 ST. EMONTON, ALBERTA T6B 1G1 CANADA. Since I have your ear, I'd also like to know if you've begun update work on your software for the 2.0 OS. Talk to you later… **** Vance ****
#16897From: SyndesisMay 20, 1990 10:26 PM
Actually, it would be best if you dropped us a line about your store… if your request arrives in the mail, it goes to teh right people and gets in all the right databases, otherwise I have to hand-carry a little slip of paper from my office to the Syndesis office and then make sure all the right people see it… Our address is Syndesis Corp., N9353 Benson Road, Brooklyn, WI 53521, phone (608) 455-1422. Our software works fine under 2.0. We're always played by the rules, and we've tested our stuff on the A3000, including TSSnet. Everything worked fine, without modifications!
#16924From: paddy hannonMay 21, 1990 10:01 PM
I see nothing wrong with people asking for free stuff as long as they are a school or something. Our school just got a whole mess of free software for our C programming class. We wrote Lattice and a number of other places and they were more than happy to donate software as long as we wrote them an artical on what we were doing. Remember, while there are some peopl ethat will try to cheat you, most are honest and will live up to what they say they will do. Paddy Hannon
#16930From: Vance SchowalterMay 22, 1990 12:29 AM
Well, my comments were referring to the retail side of receiving freebees, not to the educational market. Although it is a nice thought to believe that every school should get softare AU GRATIS, but impractical. You may have thought that Lattice was giving you the software for nothing, but that is incorrect. By requesting you to keep them posted on your applications of their software, they are able to further promote their product by showing the ways it is being applied in practical terms. So you can think of it as advertising for them. So, as you can see, you are paying for the software, only in a different fashion. **** Vance ****
#17070From: paddy hannonMay 29, 1990 9:37 PM
You're right. Paddy
#16730From: Joe KuzmaMay 13, 1990 3:22 PM
Actually, Sculpt-3D on the Macintosh is over $1,000.00 in price!! Though, compared to other 3-D ray-tracing type programs in the MAC world, $1,500.00 is considered normal. So, one would think if he was really interested in continuing on the Amiga line he would purchase one himself! (A couple of packages = same price of an Amiga!)
#16760From: Stan Kalisher (Impulse)May 14, 1990 7:33 PM
We all must separate Dr. Graham, Sculpt's creator, from Byte by Byte, the company will publishes Sculpt et. al. Pricing of these products in no way reflects on Dr. Graham's compensation. Otherwise, Roman Ormandy of Caligari would be the Donald Trump of the Amiga crowd. :^) –Rick
#16759From: Stan Kalisher (Impulse)May 14, 1990 7:29 PM
I talked to both Centaur and Byte by Byte today. Centaur is merely the distributor for Sculpt 4D and B-b-B is still the developer. A rep reassured me that development for the Amiga will continue once their latest Mac effort is complete. Commodore should not be blamed for its support (or lack thereof) to Eric Graham. He was contracted by Byte by Byte and his compensation springs from them. Similarly, Centaur had nothing to do with Forms in Flight II. That version was created by the same programmer who created the original. All changes were his. I don't believe Imagine will do wireframe and solid objects at the same time. To achieve this effect, simply do a video dissolve or wipe from one image to the other, or use a paint package to create the dissolve one frame at a time. –Rick
#16785From: SCOTT BUSSEMay 16, 1990 3:05 AM
Rick, will there be cast shadows or transparency in solid model mode of Imagine? Do you think that would be an icebreaker to get the Amiga into more high end commercial situations? These features are certainly not critical, but to have to resort to ray trace and the associated rendering times to get these effects makes it less appealing, particularly if rendering large bitmap 24bit stuff. I realize that much of the time shadows are done by DVE in high end commercial stuff( when it's time intensive anyway), but these are some of the very few remaining gaps when compared to stuff like Topas/Crystal-3D and other such programs. Of course, maybe adding these into the solid model mode would bring their render times up into the ray tracing range… On the wireframe/solid in one scene, it would be nice to do A/B wipes or dissolves here in the old home studio, but another player deck, the necessary TBCstuff, and a switcher are a bit out of my range. For software dissolves,Animation:Multiplane should do the job, but I find it often screws up the image when working with HAM images. It seems to add 3 pixel HAM transitions to areas in the image where there weren't any in the original. BTW, to all, I'm sorry I spouted off about B by B and Eric Graham. I'm prone to emotional outburst about a subject dear to my existence…:) Obviously, they're just doing what they have to, to stay in biz. I wonder if Eric Graham was ever exposed to an optimal Amiga programming environment, though. How does the Mac compete with CygnusEd, AREXX etc. on a multitasking computer? Scott
#16801From: Stan Kalisher (Impulse)May 16, 1990 8:36 PM
Scott, the first release of Imagine probably won't improve much on the current rendering engine. Impulse's first goal was to improve object creation and animation. The next step will be to make 24bit image creation and single frame editing a seamless process with the Firecracker 24. Later in the year, Impulse will go back and optimize the rendering for the A3000's 32-bit architecture. –Rick
#16822From: Vance SchowalterMay 17, 1990 3:02 PM
Although I am delighted with TSSV, I am becoming a bit more disappointed with not having received the more recent flyers, announcing the Imagine, for example. Are Canadian buyers no longer as important for support?? Until everyone started talking about it here, I hadn't even heard of the Firecracker 24 before. Hopefully, I may yet get a flyer someday listing the current products. **** Vance ****
#16851From: Stan Kalisher (Impulse)May 18, 1990 8:23 PM
Vance, be sure to call the hotline and check that they've got you on the mailing list. It's possible you were accidentally dropped of or something. –Rick
#16861From: Vance SchowalterMay 19, 1990 2:15 AM
Is the hotline the same # as the one you just gave to Phil Camp? If so, is it a toll free # for Canadians? I already have a huge phone bill of which I don't care to add to. **** Vance ****
#16909From: SCOTT BUSSEMay 21, 1990 11:31 AM
Vance, I live in Vancouver, B.C, and have always gotten my newsletters at the same time as the US ( plus Canada Post's usual long time :), so don't take offense on that… Scott
#16931From: Vance SchowalterMay 22, 1990 12:29 AM
Well, I guess my address must have been lost in the pile then. I'll just dig up the address and write IMPULSE a letter to get my name back on the list. Thanks for the info, Scott! **** Vance ****
#16938From: Bruno KochanMay 22, 1990 3:40 PM
I experienced that feeling also in Ottawa, when I brought to Impulse's attention Lo and Behold, a flyer appeared in my mailbox 3 weeks later. Not to mention 7 months after I purchased TS 3.0. Where in Canada do you hail from? Bruno Kochan 76665,376
#16940From: Vance SchowalterMay 22, 1990 4:16 PM
I hail from Edmonton, Alberta. When I used to get the flyers, they were very prompt. So, I can only hope that when they realize that one of their customers is missing (grin), they'll send out their most recent flyer to me. **** Vance ****
#17139From: Bruno KochanJun 3, 1990 9:49 PM
I'm sure they will since you brought it to their attention. How often do they send out flyers, Bimonthly, Quarterly, etc.. Bruno Kochan 76665,376
#16908From: SCOTT BUSSEMay 21, 1990 11:30 AM
Rick, that's great news about the 32 bit optimizing! I suppose this optimization could well affect performance on '030 accelerator boards as well… Scott