Silver Object Editor
12-May-90 16:35:32
Sb: #16701-Silver Object Editor
Fm: SCOTT BUSSE 73040,2114
To: Stan Kalisher (Impulse) 76004,1767
A friend here in Vancouver has talked with Eric Graham on the phone about
Sculpt and the Amiga, and basically, the Amiga version will continue to be
upgraded, even though the Mac is now the machine it is being developed on.
It seems to me that the big problem was in Commodore's not sending some
kind of monster amiga to Eric to keep him working in Amigaland. Certainly
Commodore could afford that kind of investment. Anyway, apparently the
texture mapping and image mapping are in the works now, but the time frame
for release was sometime in the next year. I always get the impression that
Eric Graham is not getting (for whatever reason) enough help to keep the
project commercially competitive.
On the Centaur front, aren't they the ones who did Forms and Flight into
the ground? As I mentioned before, their last upgrade was a wasted attempt.
Instead of putting their time in improving the rendering, ease of use, and
documentation, they removed the intuition interface ( and any user
familiarity) and a few of the better features ( hidden line/surface
wireframe for one) and basically left the rendering alone. I suppose this
may not have been Centaur's fault though…
BTW, Rick, will Imagine be able to render an image that contains both
wireframe and solid modelled objects. That's something that can be put to
good use in commercial video animation, as I'm sure you're aware. I've seen
some pretty fonky `in camera' transitions between wireframe and solid modes
done by the big boys… Scott P.S. Good news on the AREXX! I hope
its a two way port though, the one way jobs don't quite make it. ( a la
DigiPaint 3…)