Try the Mandelbrout series fractals with a crunch of 300. This will take
considerable time per pixel for the interesting regions, so drawing time is
not significant. There are atleast 2 versions here in one of the
libraries. One of them is writen in M2S modula, the other in TDI modula.
Again, if you want benchmarks I don't recommend fractal generators, or any
image rendering program. While it is a good "real world" application it
isn't going to tell you how effectively the compiler's code accesses the
math chip. Do you know of a pure floating point benchmark here? — Art