CompuServe Thread

#EXPENSIVE 3D

11 messages in this thread
#15528From: john c orzechowskiMay 20, 1992 2:59 PM
HELLO ALL, My question is why is 3DS so expensive ? I have noticed that the AMIGA folks can get a 3d program that has better output for only about $300.00 what gives? What i want to do is create 3d objects then move the camera over several frames then use ANIMATOR to add special effects. BUT $3000.00 is a littlte hefty !!! If i bought a used AMIGA 2000 ( $800.00) and IMAGINE 2.0 ( $250.00) and CROSSDOS ( $40.00) i would acomplish my goal for $1090.00 SO… why is it that i can buy a COMPUER AND SOFTWARE to get 3d at one third the cost of 3DS ???? JOHN
#15530From: Seth LevensonMay 20, 1992 4:00 PM
First of all, the output quality from the Amiga is not better then 3DS. Second, 3DS is a very complete and powerful program, more so than any product I've ever seen on an Amiga. 3DS approaches high end systems like Wavefront and TDI which cost upwards of $30,000 and run on workstations that start at $10,000. If you're just looking to play around, I could see the price being a little steep. If you want to do SERIOUS 3D animation, however, you won't find a better package at a more reasonable price.
#15588From: SyndesisMay 21, 1992 9:25 AM
Whoa, gross generalization detected. If I said, "the output quality from the PC isn't as good," there'd be people all over me saying I was wrong, jsut go buy this $3000 Targa board… Which Amiga program are you talking about, and which 3D program's output is in question? Which display is being driven? As with any computer, the quality of the output is usually directly proportional to the size of your wallet before you bought the system. Or how do you define "serious"? More power doesn't necessarily make "serious" or "better" animations. In 1987, Amiga-powered animations made it to the Siggraph film show not because they were made on the latest and greatest hardware or software, but because they showed creativity and talent. If clients ponied up checks just because we were using the latest and greatest stuff on Earth, we'd all be equally rich.
#15532From: MARTIN G FOSTERMay 20, 1992 4:03 PM
John, If you want basic images/animation, 3d Studio may not be for you. It is a BROADCAST quality, highly optimized 3d modelling and animation package, which is meant to produce high-quality animation, in a timely manner. You may be able to find ray-tracers even FREE which you might think produce better still images but that's not what 3d studio is about. I use 3ds professionally in my own animation business and don't think anything comes close except for maybe 5 times MORE money (Wavefront, Softimage, Alias etc) and they are much harder to use, and don't even run on Dos based systems. As a side benefit you can produce vga animations with 3ds but if you were just doing that then you'd probably be better looking at retail 2d animation packages or low cost 3d packages. I challenge you to do a 32-bit 3D 2000 frame animation at broadcast resolution (756×486) with field rendering of, say, a flyby and flythrough of an office complex in less than a day. I could do this on my 486/33 and then go out to broadcast-quality, frame-accurate vtr in any format and control it within 3ds. Can you do that with your Amiga? Do you even want that kind of feature? My point is that 3d studio sounds like it offers a lot of features that you don't need, so why pay for them? I suggest you download the feature list of 3ds 2.0 or contact a dealer in order to find out what 3d studio offers you. Martin PS: Sorry if I sound terse, but you sound rather critical rather than inquiring.
#15541From: sherwood egbertMay 20, 1992 6:25 PM
i don't think you will find a better product for your money than 3ds r2. i also have digital arts dgs33 that cost 3 times that of 3ds r2 and the only reason i use dgs33 is because of the ability to use shaders that i write to get a certain texture or displacement amiga and the mac side are ok. but i have 4 clients right know that use the quadra and amiga and they come here for there broadcast stuff. if i were you i would go to a dealer that knows HOW to show you the power of 3ds. sherwood
#15552From: Jonathan RochelleMay 20, 1992 7:34 PM
John, I use a PC with 3D-Studio. My associate uses an Amiga with Imagine 2.0. My most valued asset with 3D-Studio – and my associate's biggest problem is DOCUMENTATION!! All the comments made by the other folks here regarding the quality of the product are true….but to make the point even more compelling…. you simply cannot learn to be a truly effective, creative animator when you have to wrestle your way through every simple function in the software just because the documentation is non-existent or wrong! It's really a problem. The 3DS documentation, on the other end of the universe, is absolutely a pleasure…. the tutorials lead you by the hand through all the features you need to get started, and the reference manual has clear, organized descriptions of every function – with some animation theory thrown in there every so often. My associate my gladly pay the difference soon to dump his $1090 toy. JR
#15589From: SyndesisMay 21, 1992 9:30 AM
Agreed – some of the manuals for Amiga 3D products look like they were written by Joe Sixpack, *after* he'd drank a few six-packs. 🙂
#15587From: SyndesisMay 21, 1992 9:20 AM
There are many packages for the Mac and PC that cost more than 3D Studio. The most expensive Amiga 3D software is about $1800. There is a lot more power in 3D Studio than in Imagine, or even in Lightwave. You're free to use Imagine to make your frames, then translate the images to the PC, then use Animator to re-adjust them.
#15643From: ALAN IGLESIASMay 21, 1992 7:33 PM
John, The answer is very simple. To acomplish your *goal*, you would only *use* about 200 dollars' worth of 3DSr2's features and power. You are much better off with the Amiga for your stated usage. As to the term "expensive," this is a *relative* term. Amiga software is inexpensive when compared to 3DSr2. 3DSr2 is a *BARGAIN* when compared to the "big five". The bottom line is, you get what you pay for (in most instances). Regards, -Alan Iglesias
#16000From: Glyn WilliamsMay 27, 1992 12:59 PM
The Amiga market shows that modest 3D renderers are very popular. The trouble is they are not really very good. My suggestion is that Autodesk realease a 'junior' version of 3DS for the hobbyist market. Leave out the VCR control – 24 bit support and the broadcast quality images. Perhaps even sell the keyframer seperately and you could sell it 300-500 – leaving open an upgrade path to the professional product. I think it would sell. There is a big hole in this end of the PC market. Glyn Williams
#16019From: john c orzechowskiMay 27, 1992 4:19 PM
Glyn, thanks for responding, i agree with you 100 % the PC market has left the amateurs/hobbist out in the cold. as far as the broadcast quality argument, its the signal generated by the HARDWARE not the software that determines " BROADCAST QUALITY" you can buy equipment for the AMIGA that outputs broadcast quality. as far as the resolution goes i find it challenging to rival high res pictures on my low res ANIMATOR. i've seen high res pictures that look like #$%* and low res pics that are outstanding, the main thing is the correct use of color ! however i think with the low res you are very limited in manipulating the image once it is created. if i buy an AMIGA and a three d program i don't care what resolution it has because i'm just going to render at 320×200 anyway. Back to the professional issue that everyone is bringing into this thread…even if the AMIGA CAN only do cable quality …so what i'd be estatic if something of mine showed up on a cable show even more estatic if i was PAID to do it. ( gee…if you can eventually get paid to do stuff for cable tv with your NON-BROADCAST quality AMIGA maybe then you can afford to blow lots of money on the ultimate system,BUT if you never get to that level and just remain a simple hobbyist your not out the big bucks! ;> I do very much agree with you that someone should make an expandable 3d program for PCs thats affordable to the hobbyist and does not reguire a BIG machine to run it at first (like maybe be able to run on my little 386/20 40mbhd 2mbram ) 🙂 until next time, JOHN