CompuServe Thread

#Upgrade

19 messages in this thread
#55440From: John DowdellApr 22, 1993 8:18 PM
Hey Erik — no need to eat crow — it's time for burritos and cerveza instead! I'm glad to hear of the new features — looking forward to what y'all will do with them — can you clue me in more about HAM8, though? It's 256K colors, right? That's about 18-bit. But aren't there some palette restrictions — continuous colors or such? Since the NTSC gamut only runs to about 16 bits of color info, wouldn't HAM8 provide enough for video output? Do the HAM8 & NTSC color gamuts overlap completely, or do they include different colors? So, while 24-bit is good for film and print, isn't it pretty much irrelevant for video? And HAM8 works fine, yeah? Regards, John D.
#55446From: Erik FlomApr 22, 1993 10:42 PM
I reall haven't paid too much attention to the HAM8 mode. (I was a little bitter at being left in the dst with my 3000 & the lack of Toaster compatibility.) I think that AGA is 8 bits per gun per pixel of color resolution, but I may be wrong. I have little doubt that for most applications, HAM8 will be more than adequate. (As an example: the gear wipe in Toaster 2.0 has animated rendered gears, instead of just a silhouette. Gosh, does that mean we get to see more than a silhouette of Kiki? Eeek!) I wouldn't trust HAM8 for my high end clients though. Keep On Toastin' Erik Flom
#55462From: Paul ToalApr 23, 1993 5:29 AM
I don't quite follow your description of the gears wipe. Can you say it backwards 🙂 –Paul < Motorola Inside >
#55494From: Erik FlomApr 23, 1993 4:12 PM
One of the AnimWipes in T2.0 was a silhouette of gears that ground their way up the middle of the screen – it acted as a wipe between two video sources. the new Toaster software is able to display a HAM8 animation in place of the colored silhouettes of T2.0. This means you actually see the gears, instead of just their outlines. Keep On Toastin' Erik Flom
#55504From: George Safirowski [NJ]Apr 23, 1993 6:06 PM
Oh, wow! now I can have $800 gears. I'm just being sarcastic, but I would be interested what's in store in the upgrade for the switcher, paint, c.g. in toaster 3.0. I'm still not in to LW, so my interest is in the basic toaster. Any one of you have more info on this, I would appreciate to know if there are any major changes and bells and whistels. I know you guys and gals are excited about the LW, but I'm staying with A2000. Too much bucks to start over again for now. george
#55579From: Erik FlomApr 24, 1993 11:23 AM
I understand your position. I haven't seen it in operation, and don't know how many of the new effects are directly dependent on the AGA chipset in the 4000. I'm just glad to finally have access to a machine with 24bit graphics for other programs like ImageMaster, etc. The Toaster effects are just more fluff to add to my system (great for those days when rent my system out to post houses, though!) Too Much Bucks?!? Aw, come on . . .It's only ANOTHER $2000-$4000 over what you've already spent . . .:^) Anyone else care to offer comments about the benefits of upgrading to the new Toaster software for current Toaster owners? Keep On Toastin' Erik Flom
#56293From: Karl FeltnerMay 3, 1993 7:15 PM
Erik, I'm with you. Ham8 is no match for true 24 and SFing to Beta SP. I guess it has it's place for those without the capability/bucks for single frame equipment. I thought it was nice but not a replacement for SFing. Karl
#56299From: Vance SchowalterMay 3, 1993 9:24 PM
The thing you have to remember with 24bit on the VT is that NTSC uses a much smaller range of colours than on a 24bit RGB display. Colour palettes are estimated between 4-6 million colours. So, as far as video goes, HAM8 is is a good match for FrameStores. HAM8 anim playback also complements well with SFR'ing. Of course, nobody's twisting your arm to use it, but I'm one of the users who makes use of all of the tools I'm given. Waste not, want not. *8) Vance – Flying on vapours…
#55538From: Paul ToalApr 23, 1993 10:43 PM
So our gears will now be multicolored? This is a nice suprise. Can we use multicolors on our own wipes now? –Paul < Motorola Inside >
#55589From: Erik FlomApr 24, 1993 1:06 PM
I still have as yet to SEE the new Toaster. I'm only going by reports I have heard from NAB atendees. It would stand to reason that there is now much more flexibility in creating and using AnimWipes with the AGA chipset. Keep On toastin' Erik Flom
#55556From: John GrossApr 24, 1993 3:30 AM
Not only do you see the gears, you see reflections in the bolts holding the gears as well as shadows on the video source! JG
#55565From: MICHAEL SMITHApr 24, 1993 8:48 AM
So all the Kiki-type effects can now be full color transitions? Wow that should look neat! mike
#55591From: Erik FlomApr 24, 1993 1:06 PM
Yes, now we get to find out if she was wearing a body suit, or not! Keep On Toastin' Erik Flom
#55612From: Vance SchowalterApr 24, 1993 3:57 PM
Yup, now we'll all know if she was nude or wearing a bikini! *8P Vance
#55590From: Erik FlomApr 24, 1993 1:06 PM
'reflection in the bolts'? Reflections of the LIVE video, or what? :^) Thanks, Erik Flom
#55642From: John GrossApr 25, 1993 12:12 AM
no, just nice metallic-like light reflections. JG
#55448From: Vance SchowalterApr 22, 1993 11:23 PM
The standard Amiga can display regular pics from 2-16 colours or use the colours in the workbench. HAM 4096 colour pics are viewable as pics only. It's similar for AGA-equipped machines. Both workbench and pics can display 2-256 colours (but in any resolution) and HAM8 only displays as a pic. HAM8 will display 256,000 colours. All AGA modes have a chip-based 24bit palette. HAM8 achieves displayable colour that you would find in an 18bit pic. HAM8 should have all of the colour necessary for broadcast television. Vance
#55498From: Nathan WahlApr 23, 1993 5:25 PM
Vance, Doesn't HAM8 have the same limitation as HAM, in that only one of the three color values can be varied at a time for each consecutive pixel? This may make for bad edges when going between surfaces that don't both use the base colors. That's the only oolie that I can think of. Someone send me a T4K, and I'll check it out for 'yall, OK. 🙂 … Nate, Emerald Video. Flyin' IFR on AP
#55520From: Vance SchowalterApr 23, 1993 7:54 PM
One of the major shortcomings of HAM was the colour fringing problem. With the new chips, the problem has been virtually eliminated. Without the fringing, even standard HAM pics look much more respectable. Consider this: You've seen how hires 256 colour gif's can look on a PC. Well, AGA allows you to use the old HAM (less the fringing) in any resolution. Imagine how that would compare. Because of the smaller pixels, the dithering is less noticable. Outside of technical references, listen to the developers. Ben Williams of Black Belt Systems says that HAM8's hires display is superior to HAM-E and DCTV. Both of these are great products, so you can imagine how good HAM8 is. Average Amiga users will not notice a difference between HAM8 and 24bit. Also, another thing to consider is that the main use for HAM8 is video. Now we all know how NTSC is not displayed with the same clarity and sharpness as an RGB display. If HAM8 were to have any artifacts, at the high resolutions it can use, the artifacts would be blurred over by conversion to an NTSC video display. AGA has a chip-based 24 bit palette which is in its infancy and will be fully utilized in AAA. CBM developed a HAM8 technique (kudos to HAM-E for the inspiration) to take some advantage of the palette. I encourage everyone who's interested in techy stuff to ask if Ben Williams would be kind enough to ul a text explanation for anyone to dl and study. Vance