I am about to launch myself into the world of IPAS programming and was
wondering which development environment would be best to use. I have, and am
quite familiar with WATCOM C but can't get on with their debugger. If I stick
with WATCOM am I forced to debug using WVIDEO?
Any advice would be greatly appreciated.
– Andrew
There is a bug in the Watcom support that prevents you from using it
altogether. As far as I can tell the only way you can develop IPAS right now is
using MetaWare High C/C++ and PharLap's 386 DOS Extender SDK.
The problem with Watcom is that the IPAS you develop with it (or ADI driver,
whatever) will allocate all available memory and it won't return it to 3DS (or
anybody else) making it unusable. That's specially a problem when you try to
debug as there is no memory available for the debugger.
ements. It's not cheap and the price varies depending on the
card.
Ang