CompuServe Thread

anti-aliasing

1 messages in this thread
#44203From: Glyn WilliamsMay 19, 1993 2:23 PM
1) Pick a useless colour – like magenta 2) Design the palette avoiding near magenta colours. You should have only 1 magenta in the palette. 3)Force a palette on the rendering process. . Render against a solid magenta background. This should give you a "Hard-edge" to the sprite. Glyn Williams