# 3DS & Windows
30 messages in this thread
I'm about to install Windows on my 3DS system…
Anything I should be aware of? Can I run 3DS and Windows with a single
config.sys & autoexec.bat?
Thanks in advance!
Steve Ormonde
Steve:
We've been running both 3DS, ACAD, Windows, Ani Pro, etc. on the same
systems on a network with no problems for years – with only one config.sys
and autoexec.bat! No problem!
We highly recommend QEMM386 for the above feat, however. <g>
Greg Pyros
I'm still switching between two CONFIG.SYS for Windows and AutoCAD. I do have
QEMM in there for AutoCAD, but it's yanked for Windows. Most of the time I
think I'm a smart guy, but I feel like a $8/hour COBOL programmer when it comes
to re-arranging these things. I don't like taking something apart if I think
I'll break it in the process, and there are so many things to verify that
aren't broken… On my Windows setup, I have: ASPI4DOS.SYS, ASPIDISK.SYS,
ASPICDRM.SYS, ASPITAPE.SYS, HIMEM.SYS, EMM386.EXE NOEMS X=A000-CFFF, MOUSE.SYS
ANSIVEGA.SYS, SETVER.EXE, RAMDRIVE.SYS 384 /E, SMARTDRV.EXE /DOUBLE_BUFFER,
then Windows for Workgroups: protman.dos, exp16.dos, NDIS to Crynwyr packet
driver shim ndispkt.dos, and workgrp.sys.
For AutoCAD, I have: ASPI4DOS.SYS, ASPIDISK.SYS, ASPICDRM.SYS, ASPITAPE.SYS,
QEMM386.SYS MEMORY=7356 MAPS=2 NOVIDEOFILL NOSORT, MOUSE.SYS, ANSIVEGA.SYS,
SETVER.EXE, RAMDRIVE.SYS 384 /E, and SMARTDRV.EXE /DOUBLE_BUFFER c d.
In those orders. I've only got 8 megs in this 486/33, and I'd like to use as
much as possible in either Windows, 3DS or AutoCAD.
Thanks John!
My setup is very similar. I don't know a whole lot about addresses, but why do
you exclude A000-CFFF?
Steve Ormonde
Steve:
A000 is the start of video memory.
Greg Pyros
Thanks Greg!
I think it had something to do with my HiColor VGA card.
Thanks John!
Do you know if anyone has created any decent .sxp's yet? You know what would
be nice is a renderman shader converter to sxp's so we could take advantage of
all the _great_ shaders out there.
Steve Ormonde
Yikes! Who else has done a Renderman intepreter except for Pixar? It's tougher
than cloning PostScript, and I'm sure it's harder to do right.
O.K, O.K. … forget the rman shader to .sxp converter! <g>
Seriously though, has _anyone_ created any .sxp's, other than the ones shipping
with 3ds? Seems to me that there's a lot of architects/designers out there
that would love to have decent brick, wood, marble, tile, etc.
Greg/Gus…anything?
Steve Ormonde
Steve,
There are no doubt a number of companies and individuals working on various
IPAS routines including .sxp's, I know of at least one, probably two, but they
aren't shipping yet.
Paul
Thanks Paul,
Maybe we'll see something at the AEC show or Siggraph…
Steve Ormonde
Steve,
If you're looking to use RenderMan shaders, give the folks at the VALIS Group a
call. They make excellent shaders for RenderMan, but they also advertise using
these with Autodesk products. Which products? I'm not sure, but suspect it may
be AutoCAD to RenderMan. Still, they might know of a way to use their math
inside of 3D Studio's rendering engine.
The VALIS Group is in Point Richmond CA (across the Bay from Sausalito) and can
be reached at 510/236-4124.
Regards,
John D.
John,
You're right, Valis Group does create some incredible rman shaders (we were
using, hmhmm, trying to use rman before we jumped over to 3DS). It would make
sense that they might create some 3ds .sxp's. I'll give Rosanne a call!
Steve Ormonde
Greg,
>We've been running both 3DS, ACAD, Windows, Ani Pro, etc. on the same
>systems on a network with no problems for years – with only one config.sys
>and autoexec.bat! No problem!
Gee, that's great Greg, but that doesn't help me much! Would you mind
elaborating? How is your config.sys and autoexec.bat setup? Thanks.
I know, I know. If you upload your files, I owe you another lunch! <g>
Steve Ormonde
Steve:
Run OPTIMIZE that comes with QEMM386 first, that should get you the basics.
After that, the only thing you will need to do is to exclude any memory
areas for graphics cards, networks, etc.
QEMM AN will do an analysis of your memory, and recommend other areas to
include / exclude.
MANIFEST will show you your interrupts, addresses, etc. for other problems.
Good luck,
Greg Pyros
My setup is similar to Gregs, using QEMM386. I don't know about John's though!
<g>
Nik
Thanks Nik!
What type of parameters are you using with QEMM?
Steve Ormonde
Does any one know/care if 3DS will ever be out with a Windows/NT version? Iwas
reading yesterday in the latest edition of PC magazine that this new #D s/w is
out fow Windows and it was highly recommended and cost about 1/3.
Sanjeev. 70720, 3011.
Sanjeev,
I haven't a clue about Adesk's plans for it's products, but these things should
be noted:
Neither Pixar's Typestry, nor Renderman represent a true full-featured
production-oriented complete 3D package of the likes of 3D Studio. These
programs are niche-oriented and designed for doing relatively specific 3D
operations, so a direct comparison with 3DS is just not valid, IMHO.
I would suggest a wait-and-see attitude (NT is still Not There!<g>). I'm sure
things will sort themselves out to the benefit/liking of most users,
eventually…
-Alan Iglesias
>…new 3D s/w is out fow Windows and it was highly recommended and cost
>about 1/3.
Highly recommended for doing what?
I've only seen one program that looked good under NT and that was Intergraph.
It has a pretty slick renderer with an awesome interface. One thing that I
remember most (I saw it at fall comdex) was its ability to do a raytraced
rendering and change the finish material _without_ having to rerender it! For
example, you render a room with a shiny wood floor and a mirror on the wall.
Change the shiny wood to shiny marble and ALL the reflectiions change _without_
waiting for a rerender!! Absolutely incredible.
Steve Ormonde
DEVICE=C:\qemm\QEMM386.SYS ram
This is only one machine – my home machine. If I remember, I'll see what I
have at work and let you know. I use Windows and Autodesk software on all my
machines. The ones at work are probably going to have more parameters because
I've run OPTIMIZE and have a Stealth parameter.
Nik
I'm gonna install windows today. Thanks for the info!
Steve Ormonde
More on the config.sys:
device=c:\qemm\qemm386.sys r:2 ram ST:F x=e000-efff
in one computer
device=c:\qemm\qemm386.sys r:6 ram st:m
Good luck with Windows!
Thanks Nik!
I installed Windows earlier and, using QEMM's defaults from optimize _and_
excluding B000-B7FF, runs both 3ds and windows with no problems!
Steve Ormonde
See? That wasn't so bad after all!
Nik
There is a new WINHIRAM.VXD file for QEMM use with Windows. Once installed
you, QEMM will no longer require excluding B000-B7FF to be compatible with
Windows.
Thanks Dan!
I'll give Q'deck a call for the new winhiram.vxd right away!
Steve Ormonde
Steve:
And don't forget to set EMBMEM to 16 megs if you have that much on your
machine, it defaults to only 12 and Windows likes more than that!
Greg Pyros