CompuServe Thread

Morphing texture

1 messages in this thread
#80776From: Andrey ZmievskiyApr 30, 1994 2:03 PM
I want to create to objects with different textures and then morph between them. Here is what I do: I create first object, assign a texture to it, lock the texture to the DEFAULT state. Same thing for the other object. When I try to morph them, only the shape morphs, not the textures. I created states with SHAPE and PROPERTIES selected. What am I doing wrong? Also, in this animation I have 20 frames. When the object is morphing, frames 1 through 19 are OK, but in frame 20, it gets all stretched out and not the way it's supposed to be. Essentially, morphing is over by frame 19. Andrey