Setting Color Cycling to false will produce a decrease in memory everytime
an animation is run.
If you have AAPlay you can produce the same results: load aaplay, load a
flic,
set Color Cycling off, check your memory (program manager, help, about), start
and stop the loaded animation a couple of times and then check memory.
This caused a problem in a Visual Basic Screen Saver I was writing as the
vbplay.vbx
exibits the same behavior.
Is this a know problem or can it be fixed?
Tim Hitchings – 73637,66
Using: Windows NavCIS PRO 1.1