CompuServe Thread

sline objects?

11 messages in this thread
#49651From: Rusty MillsJan 9, 1993 8:32 PM
I was wondering if you are impementing spline object building into Imagine 3.0? I am a Director at Warner Bros. Animation and recently one of the producers and myself have been working with Playmation after previously working with Imagine. Being that we do character animation, sline object creation and animation fits into our needs better than polygon objects. Frankly we have a hard time with playmations interface and speed. We also prefer Imagines rendering capabilities. We also would like to be able to combine polygon and spline objects for certain effects. I would like to talk with you more at lenght about this. Also how about 040 optimized code? I realize floating Point works fine on the 040 but it would really fly with code optimized for the 040. Rusty Mills
#49771From: Stan Kalisher (Impulse)Jan 11, 1993 10:36 PM
Rusty, drop Impulse a note directly. I'm sure they'd love to see some of your work with Imagine as well. Splines play a big part of Imagine 3.0, I'm told, although I haven't seen anything first hand. –Rick
#49778From: Rusty MillsJan 11, 1993 11:08 PM
I shall send them a note! Well if anyone watches Tiny Toon Adventures there is some of my work in an episode called "Toon TV II". Actually wrote an article in AW about it! Thanks for the reply! Rusty
#49853From: Peter GreciJan 13, 1993 6:58 PM
Ahh so yer the Creator of the Plucky Starship eh?
#49934From: Rusty MillsJan 14, 1993 11:13 PM
Yep, I'm the creator of Plucky's starship.
#49975From: Peter GreciJan 15, 1993 3:52 PM
Good Work matey.I enjoyed the article in AW about the Starship Plucky.
#50043From: Rusty MillsJan 17, 1993 12:05 AM
Thank you. Did you catch the show when it was aired?
#50228From: Peter GreciJan 20, 1993 5:15 PM
Spaces?Wedon'tneednoSTINKIN'spaces. hahahahahahahaha so a space after a period is recommended eh? I'll have to keep that in mind eh wot.
#50278From: Paul ToalJan 21, 1993 11:53 PM
You did it it!!!! 426 posted messages and 713 periods later, he did it. A space after the period! This is a major milestone in this forum. I'm so happy….. Thanks Peter.I was going nuts.NOT! 😉 –Paul
#50289From: Peter GreciJan 22, 1993 4:51 PM
Hehehehehehe I've posted 426 messages? Egads I'm a blabbermouth.
#50306From: Christopher LapriseJan 23, 1993 1:28 AM
So, Peter, while we're blabbing… Have you contempled how much more managable (compact) that huge 1701-D Enterprise would be if Imagine could model with true splines? I think that object is a perfect example of how problematic curved surfaces are in a planes-only modeler. -Chris