#Syncing FLC's with sound
4 messages in this thread
Thats a tricky question. I guess it depends on the resolution and length of the
flic and how well you want the sound synced (Is it just general music or is it
a specific soundtrack that must precisley align with the animated action?)
If its the first case, then there are a number of shareware programs that can
do this. I can't think of the names, but look around. For the work I do, I must
align sound precisely. You're best bet is Video for Windows or Quicktime. They
will marry the WAV and the FLC into a single file, and they will never lose
sync. The reason I mentioned resolution is because most FLC players (if not
all) will play every frame of the animation, even if it causes it to slow; this
results in lose of sync between computers, and fluctuations in the playback
rate as new portions of thte animation are loaded up. AVI and Quicktime will
playa at a specific frame rate, at the expense of dropping frames if it can't
keep up. You lose info, but the timing is always the same. I use Premeire and
it works great!
Good Luck
Dave REnneker
Dave,
I have similar question and trying to figure out how to do lip-sync precisely.
VFW, MediaBriz, Premiere, or media Merge?? for windows? I had bad luck
converting flc to avi and did not seem to be able to edit the sound in VFW
1.1a.
Can I edit sound and frame precisely in any or all of these tools?
Thanks.
Mei-Tien
see my Razor posting in the 3DS forum. It's frame accurate, and I believe
it'll handle .flc's. If it doesn't, use the DTA tga<->flc converter available
online somewhere. (I know that it's in the GraphDev forum, probably under
"morphing")
JNJ
John,
Thanks!!
Mei-Tien