#Bug in Lofter?
3 messages in this thread
I've discovered a strange bug in the Lofter. I was making a simple
frame. Using a closed, square path and two different shapes for
making a kind of tube. But all the shapes on the levels appeared 180
degree rotated! Stranger: When I scroll throug the levels the
user-window shows both shapes, the correct one and the rotated but
there is only one shape on each level. What happens here…?
Without seeing the state of your LOFT-BANKING switch in 3DS.SET, the
state of your Contour button, etc, it's impossible to comment on your
message. If you'd like us to look into it, send us that info, along
with the zipped up .lft file, via binary email here on CIS.
Soeren,
Definitely take Gary up on the offer to send in your file. That's the sure
way to check out the problem.
Here's something that you can check in the meantime. The symptoms that
you describe are typical of having the Contour button ON when two
adjacent path vertices occupy the exact same position in space. Try
either turning off Contour or use Path/Move Vertex to move the one of
the offending vertices to another position.
Doubling up vertices like that is actually a very useful lofting
technique. We describe a couple of ways to exploit it in the book
"Inside 3D Studio". <I know, I know, a shameless plug!><BG>
Steven