CompuServe Thread

#Bending in Keyframer

5 messages in this thread
#103371From: James FranssenMay 22, 1994 6:48 PM
Why can't I bend any objects in the Keyframer? Or can I? What is a good method of bending, say for example, an arm from a straight position at key 100, to a bent position at key 190? Will I have to morph it? Or is there another $ ipas solution?
#103374From: Yost GroupMay 22, 1994 8:04 PM
Just create a couple of morph targets in the editor, and then morph between them in the KF. The KF's transformations are limited to move/rotate/scale/hide/morph.
#103393From: James FranssenMay 22, 1994 10:26 PM
Thanks, I'll do it.
#103702From: Zac RymlandMay 24, 1994 1:04 PM
Just an idea! Another way to do you "bend" is to seperate the arm into two object, then link them at the elbow in the Keyframer, this would allow you to rotate the lower part of the arm at the correct axis. Zac (AZ-TECH) Berk.
#103848From: James FranssenMay 25, 1994 3:25 AM
True, I could create a seperate section to the arm.. but I will still have a problem with the sleeve which is covering the arm. I have had some good suggestions that I am going to try, thanks for your input! James Franssen