CompuServe Thread

#3DS CDROM Image Cataloge

12 messages in this thread
#102965From: John TissavaryMay 19, 1994 11:40 PM
Servus Ingo! Wie geht's? John Tissavary (LUNA cie)
#103004From: Ingo NeumannMay 20, 1994 4:24 AM
Gut, just writing a "3D Studio light", for the University. Comming soon in this forum as shareware. Kommst Du noch nach Europa diesen Fruhling ? Hoffe Dir und deinem Vater gehts gut. Ingo
#103008From: John TissavaryMay 20, 1994 4:50 AM
3DS light? I know there's been some talk on this forum about having such a thing for educational purposes. I'm sure you'll be elevated to 3DS "demi-god" status if/when you pull that one off! I'm probably not going to make it to Europe too soon because of work and $$$. I'm buying a car, and of course the never ending quest to keep up with pc/3ds hardware and IPAS. Fortunately I've got a couple of decent projects to keep me going. I will let you know when I come to germany next. I'm hoping this fall, but it's hard to tell. servus, mach's gut John Tissavary (LUNA cie)
#103160From: Ingo NeumannMay 21, 1994 3:52 AM
John, I wish to get it "demi-god" but I have not the time to wrote a really good renderer. You will only have flatshading, no antialiasing, one light, texture- and bumpmapping, and you can import 3DS ASCII files. gute Zeit
#103175From: Yost GroupMay 21, 1994 10:27 AM
Sounds fascinating, Ingo. Tell me more! – G
#103301From: Ingo NeumannMay 22, 1994 9:10 AM
Gary, it is only a study work for the prefinalend of my studys, in other words a toy. It's very simular to the 3D-Editor of 3DS, but the GUI includes some of my wishes for 3DS4. It's is also a training for a IPAS3 tool, which I plan to release in Nov.
#103364From: Yost GroupMay 22, 1994 5:22 PM
Sounds like a great project, Ingo. I'm looking forward to whatever IPAS3 stuff you create!
#103277From: John TissavaryMay 22, 1994 1:29 AM
I can't even imagince the amount of work it must take to write a 3D program from the ground up.
#103302From: Ingo NeumannMay 22, 1994 9:15 AM
The primary 3D wireframe routines are simple, effictent datastructures and there implementation in a hand written GUI cost a lot of work. But the most time intensive part is a good render such as 3DS3. (Is this right -G ?)
#103365From: Yost GroupMay 22, 1994 5:24 PM
Actually, the most time-intensive part is getting the booleans to work consistently. *big grin* Oh yeah, we punted on that…
#103101From: Ed KellermanMay 20, 1994 5:46 PM
John, I've noticed you've used servus a couple of times mixed in with German? Is it also used in Germany?
#103264From: John TissavaryMay 21, 1994 10:21 PM
Yes, "servus" is used as a greeting (or good-bye) in german.