CompuServe Thread

#Hilite IPAS HELP!

3 messages in this thread
#103701From: Paul KakertMay 24, 1994 12:57 PM
Could someone help me out of a jam. I have a tight deadline and just bought the #1 IPAS to use the hilite filter. I haven't really used IPAS routines that much so I need a crash course. I want a hilite off of the center of a logo and I really want a large starburst effect. I am using the DPS PAR to lay to tape: 1. Do I need to render at 24 or 32 bit with alpha channel to do the IPAS. 2. Haven't done much with the video post so this is new as well. But I am assuming I render to fields like I usually do to my hard drive. Enter video post, create the filter effect I want, then dump to my PAR and that's it. 3. The IPAS came with tutorial files but the book really didn't have a tutorial. One sample file looked like it had colored dots where it wanted the hilite, do I need to build these in where I want hilites?? Wish I had more time, but I don't, and can't get it. Don't really have time to drudge thru this but I must. Any help greatly appreciated. Thanks, Paul Kakert
#103715From: Jonas Ruikis [ADESK]May 24, 1994 1:43 PM
Paul, << 1. Do I need to render at 24 or 32 bit with alpha channel to do the IPAS. >> See the bottom of pg 17 in the Image Processing Manual. << 2. Haven't done much with the video post so this is new as well. But I am assuming I render to fields like I usually do to my hard drive. Enter video post, create the filter effect I want, then dump to my PAR and that's it. >> Why don't you render hilite1.3ds and see if you can get it to your par successfully. << 3. The IPAS came with tutorial files but the book really didn't have a tutorial. One sample file looked like it had colored dots where it wanted the hilite, do I need to build these in where I want hilites??>> See pg. 18, Key Off for a description of controlling which pixels are processed. Do all that and then ask additional questions. jonas[adesk]
#103868From: Paul KakertMay 25, 1994 8:22 AM
Thanks for the help. After some trial and error – it works great. Rendering right to the PAR drive. I was thinking I could simply designate that the flares of the highlight vary in length over the series of frames, but I guess I have to vary the size of the sphere I am using as my Key off hue (sound right?) Anyway, it works and thanks alot. Paul