CompuServe Thread

#Specifying Vertices

5 messages in this thread
#103537From: James FranssenMay 23, 1994 5:44 PM
Is there a way to specify how many vertices and faces can be created on an object such as a sphere? This is for morphing purposes and I am aware of certan IPAS routines that will create melting morphs and such (I am waiting for the catalog to arrive in my box), but until then, can this be done with any other method?
#103628From: Accu-WeatherMay 24, 1994 7:31 AM
You can do a Create/G(or L)Sphere/Values to change the number of faces on your spheres.
#103849From: James FranssenMay 25, 1994 3:25 AM
Wade Hi. I've tried using Create/GSphere/Values to change the number of faces, but I cannot seem to narrow it down to the exact number needed to morph to my second object, is there a way? I see no place to input a variable. Thanks James Franssen
#103862From: Accu-WeatherMay 25, 1994 7:40 AM
You're correct; you can't input a specific #. There is a sphereize IPAS (Yost) that will morph a shape to a sphere. This may help.
#103921From: M. G. BATCHELORMay 25, 1994 12:54 PM
James, the general idea is to create your morph targets FROM the original object, therefore the vertex count will be the same and the transition will be valid. Or, you can use the Spherify.pxp from YG IPAS disk #2. With it, you can morph dissimilar objects to/from the sphere to give the illusion of a morph between the 2 objects. BILL