#trueSpace 2.0
5 messages in this thread
Yeah it could if Michael codes a plug in interface, which is either going to
come as midterm between 3 or in 3. This is assuming of course there is someone
to write the pulg-in. 8)
–=R=–
>> This is assuming of course there is someone to write the pulg-in. 8)
>> –=R=–
Well, OK, but only if I *have* to.. <g>
Hi Guys,
saw this is a message:
> Yeah it could if Michael codes a plug in interface, which is
> either going to come as midterm between 3 or in 3. This is
> assuming of course there is someone to write the pulg-in. 8)
Please do it sooner. If you look around at the packages that have become the
industry standard and are the most widely used, they almost always have
plug-in's which allow smaller third parties to extend the package way beyond
the cabability of the original authors.
>> plug-in's which allow smaller third parties to extend the package way >>
beyond the cabability of the original authors.
While that's obviously true, and I'm extremely *for* it, I can also understand
that it's a huge undertaking to develop a 3D plug-in SDK. There's also the
issue that everybody out there pretty much has their own method of doing it. It
is kind of messy now, for developers to write for one type now (mostly IPAS),
then convert to a totally different method. The best way would to make sure you
take the time and develop a platform that would make the lives of 3rd party
developers extremely easy in a porting situation.. In other words, do some
up-front research and see what it is that they use in the most common SDK's,
and what they would also like to see in the future that's not there now. This
will pretty much guarantee that all of the existing cool tools is ported as
fast as possible. (Believe me, they'd love to leverage what they've already
written on another platform!) Otherwise, you'll "hurry" to develop an SDK that
will hardly be used, or just make it longer before anyone can actually release
anything..
That's the way I see it, and I know first hand that's how a lot of 3rd party
plug-in developers see it today..
<$.02>
As of now there is only one plug-in standard under Windows, which is the
Photoshop plug-in standard. trueSpace has become the most widely used animation
package for Windows, but we would still prefer to create a standard that will
work across applications and not just inside trueSpace.