Bones new upgrade?
4 messages in this thread
Yipes! I've rendered a walking dog using Bones Pro and its legs are being
controlled by the bones in the other legs. Is there a new upgrade that is
supposed to fix this problem? Or am I just missing something here. How can I
prevent certain bones from affecting certain parts of one mesh? Thanks.
-James Franssen
Hi James,
Bones Pro 1.5 makes it easy to exclude a bones influence from certain areas of
a mesh although you could do it in 1.0 with some patience and a little trial
and error. Call Digimation for Bones Pro upgrade info or some tech support if
you would like some hints on doing the job with Bones Pro 1.0. The phone number
is (800) 854-4496.
David – Digimation
David,
Instead of being able to exclude groups of vertices to avoid interfering
influences wouldn't it make more sense to work it like in Kinemation and have
bones *only* influence the specific selection sets of mesh/skin vertices which
are manually or automatically assigned ?
Bruce N. Goren
Hi Bruce,
You're right it would be easier that way and that's exactly how we do it.
David – Digimation