#Token Buffer
2 messages in this thread
Hi Martin,
Any clues on the following?
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From armin@cs.sfu.ca Wed Apr 26 14:16:55 1995 From: Armin Bruderlin
<armin@cs.sfu.ca>
Subject: 3DS question
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Dear Chris:
I am working in the graphics lab at Simon Fraser University. We bought a copy
of 3D Studio, and are working on a conversion from our LifeForms program to
3DS. Right now we are writing out a k3d file which is read in through Keyscript
into 3DS. There is a problem, however: although 3DS (Keyscript) reads in the
k3d files, it complains when we Execute <F1> if the files exceed a certain
size with the following message:
Program too large for token buffer in line …
Is there a way to increase the buffer size. Shouldn't 3DS use virtual memory
(swap) when the files get too large? Since we get the above message with files
which have more than 16 keyframes for our human figure, we can't really do
anything useful at the moment.
Any suggestions?
Armin.
>> Any clues on the following? <<
None whatsoever. Number of keys certainly isn't a problem. Perhaps they managed
to overrun a stack somewhere, but without a copy of the script, I couldn't
tell.