CompuServe Thread

#Not enough RAM for that?

2 messages in this thread
#170229From: Dennis FenskeMay 16, 1995 1:46 AM
I have a 7 Mbyte DXF file that I was loading into 3DS4. After 40 minutes, it said "Not enough RAM for that operation" "continue". "Invalid file." "continue." Settings were layers, weld yes, unify no, smoothing 30. I tried it again with colors, weld yes, unify no, smoothing 30. Same 40 minutes, same problem, same error messages. I checked my ram usage using the "?" key immediately after this, and it said I have 63784 available, and used 6944 the first time, and 9208 the second time. I have been importing these files for a while with no problem. At least one other one was 6 Mbytes, and had no problem. This consists of many individual pieces of an assembly I will be needing in an animation. Nothing here was to be animated at this time, only used as part of the scene. Obviously, I will do this again with fewer pieces. But I am curious why it says "not enough ram", but it appears I have plenty. Any thoughts on this? Thanks, Dennis
#170265From: Jonas Ruikis [ADESK]May 16, 1995 10:06 AM
Hi Dennis, << I have a 7 Mbyte DXF file that I was loading into 3DS4. After 40 minutes, it said "Not enough RAM for that operation" "continue". "Invalid file." "continue." >> It sounds like the import would have created an object that exceeded the 3DS internal 64K face or vertice limit.