CompuServe Thread

#Xv on Amiga

12 messages in this thread
#46593From: Steve HarrisonApr 25, 1995 10:49 AM
Anyone running the Xv port on an Amiga? I have the 8000 and 8020 versions, but I find they frequently crash on my A1200 (HD + 6Mb RAM). Am I seriously underpowered in terms of memory here, or is the s'ware buggy? When it works, though, it's a great program! — Steve Harrison
#46603From: lasmartApr 25, 1995 7:19 PM
Does anyone know how to get the animation-slider bar in DPaint IV into the screen in hi-res overscan? Also, how do you move the tools strip over to the left more? left more? Do these problems occur in DPaintV? (For all the praise this program and Brilliance get, they don't hold a candle in terms of user inter interface and features when compared to Zoetrope or Cyberpaint -both only in low-res 🙁 )
#46614From: LEPIDO R VARGASApr 26, 1995 2:49 PM
i mean zoetrope
#46622From: lasmartApr 26, 1995 5:28 PM
Zoetrope (and the earlier Cyber Paint on the ST), IMHO, had the most carefully thought-out & useful interface ever for a low-end animation system. They were created by Jim Kent, the genuis who wrote Aegis Animator, and contributed to Targa Tips. He took some of the same concepts to where the money is (AutoDesk and the PeeCee) and knocked together Autodesk Animator, (which, along with Caligari TrueSpace make me seriously look at Pentiums). A review of DPIII noted how some of the animation features that were included were lifted from the above programs. But the added features were still half-baked, if you ask me. You still have to point, click, drop,type, click and close to do simpleton procedures. The Kent stuff did real-time recording of mouse moves to move your brushes over a series of frames and everything was so handily layed-out and thoughtful. I don't know what Jim is doing now…he called me years ago when I sent a letter to ANTIC praising his work and making a few suggestion-by then he was going on to Autodesk. Jim…Are you out there????!!!!???
#46641From: LEPIDO R VARGASApr 27, 1995 4:45 PM
I might tryto buy a used/2nd hand version of zoetrope then cause whT IT HAS WHAT I EAS ORIGINALLY LOOKING for in a miga animation program.someone should hack up a new version of it with aga/egs/etc support
#46648From: lasmartApr 27, 1995 5:44 PM
you can have mine for $10! (shipping may be a problem 🙂 ). It's too bad it didn't have more pro resolution, but the designer and companies said "no dice."
#46676From: LEPIDO R VARGASApr 28, 1995 4:30 PM
i MAY THINK ABOUT IT why is shipping a problem?
#46680From: lasmartApr 28, 1995 7:48 PM
I thought I read an earlier posting where you said you were out-of-the- country! 🙂
#46701From: LEPIDO R VARGASApr 29, 1995 10:30 PM
U R Nutz,how many disks? manual size? appoximate shipping weight?Max resolution?
#46710From: lasmartApr 30, 1995 11:13 AM
The thing comes with two disks, spiral-bound manual, probably weighs less than a pound. Again, It's ONLY in low-res,no overscan!
#46711From: LEPIDO R VARGASApr 30, 1995 12:26 PM
32 color And EXtra half bright?
#46671From: Ron LegroApr 28, 1995 11:46 AM
What you said. Actually, for a "low end" animation system, Zoetrope was amazingly powerful. It's only real limitation was that it wouldn't support overscan (I suppose this limitation could be gotten around today using a third-party image enhancer like Imagemaster r/T to resize and repixelize the frames). I got Zoetrope because its command structure was integrated with the LIVE! video digitizer board — this was back in the late '80s, when desktop video wasn't even on the PC or Mac maps. You could import a LIVE! video capture into Zoetrope and diddle with it; a couple early and by today's standard crude Zoetrope/LIVE! video demos should be available in the libs here. For anyone looking in, I believe it's still possible to find Zoetrope. Software Support International in Vancouver, Washington, had a few copies last time I looked.