CompuServe Thread

#Memory

4 messages in this thread
#110710From: RAD Moose @ NewTek, Inc.May 13, 1995 4:57 PM
The new software does use much more memory than previous versions. The memory savings Get Small produced were due to not loading up all the effects a regular project loaded, and since 4.0 does not load effects at startup, there is no way to do an equivalent to Get Small — it already is as small as it can get. When Lightwave 4.0 is ready it will ship with 4.1, which is still a few weeks aaway. Lightwave 3.5 does in fact render to the Flyer, if you turn on Save Anim and set anim type to Medium resolution preview. Hollywood effects is not making use of this, but it is present.
#110745From: Fred BerneyMay 13, 1995 11:05 PM
>>>Lightwave 3.5 does in fact render to the Flyer, if you turn on Save Anim and set anim type to Medium resolution preview. Hollywood effects is not making use of this, but it is present.>>> Chuck, I understand this technique, but from what Steve at Hollywood Effects has told me, this give less colors than their technique of going to an RGB and then going through Toaster Paint. However, I just ran a test. Hollywood Effects stopped render a 160 frame scene at frame 51. Since the system crashed, I was able to complete the rendering via Lightwave. I placed the two croutons together at the proper frame and ran the entire scene. I can't tell the difference between the two. I sent Hollywood Effects a direct tape of this for them to compare. Maybe someone like Wayne can jump in here and tell me if there should be a difference, but what I see looks the same. Chuck, I think I also asked this question, but in case I didn't, how come I can't run Toaster Paint 3.1 in Flyer 4.03. I use to be able to do it in .94. I get an error saying not enough memory. So, in order to run Composite Studio, I had to install my 3.1 Toaster on a separate drive. Must be a better way. Fred
#110888From: RAD Moose @ NewTek, Inc.May 15, 1995 7:09 PM
Lightwave renders an RGB when doing an anim save, and the routine that converts that RGB to VTASC is the same whether taking the RGB straight from Lightwave with the Anim save option turned on, or whether taking an RGB from TPaint, so the results are identical. Some have had the misimpression tha LW renders a HAM8 image when Save Anim is used, but this was never the case. As the software matures the modules are more dependent on each other, so where you could run an older version TPaint in .94, the software is not going to let you get away with that in 4.03 and up.
#110969From: Stephen BaileyMay 16, 1995 2:17 PM
PMFJI, but I would assume that both versions of the anim would look the same, because they are both essentially the same process. 24-bit original file is translated to a Med-Res Preview file (HAM8?). In essence, you're either doing the translation in Lightwave, or in ToasterPaint, right? Steve Image Dynamics – Chicago