I'm perplexed! We have a modeled computer keyboard that needs to be
output to 300 dpi Xerox color imager.
Problem: if I set my resolution to the size I need the printed pc. to
be, 3ds3 renders the whole viewport area.
I need a 2700×1800 pixel (9"x6") image. When I use render region, I
still get the entire viewport in black and then my image area. What
is the proper method to render high rez, specific size images? Help
is appreciated in advance. . . . Loren
Loren,
Try 'render blowup', to fill the resolution with your selected area. Remember,
that max resolution is screen resolution if you don't render to "NULL".
Michael