I was building a model and had about 75 objects when I wanted to see
what they looked like. I linked all the objects to one object and
rotated that object for the preview. I saved the model, but when I
started modeling again, everything was fine in the 3D editor, but in
the keyframer all the objects where translated away from the object
they were linked to; and unlinking and deleting animation keys did
nothing. What screwed up my model?
——–Will