Humanoid Figures
4 messages in this thread
Has anyone used the Humanoid family of Figures from Crestline Software (Tim
Wilson) with Truespace. If so were there any problems / recommendations you
would share with me.
Thanks
Dave Johnston
If they were the ones on the TS CD I haven't really experiemented with them
yet. Let me know what you find out. However I have loaded them for viewing with
no problem if they are the ones on the TS CD.
I played a bit with those on the CD. Maybe I'm mistaken (I'm a new TS user) but
they are not ready to be animated. Their joint's axis are not where they should
and in most cases the hierarchies are not right. They look fine as mannequins
but thats about it.
JD
-Jean-Daniel Begin
Ts has a deform tool…with this tool you should be able to produce smooth
animation motion. However I agree with your assesment of the CD figures. Human
form and motion are to me one of the more challenging deciplines of art. Try
the deformation tool on a wrist etc I think you will find that this aproach is
more intutive one you get the hang of it. Don't feel bad about being new…I
have been using TS for about a year (first the demo and then the 1.4 version)
and I still feel I have much to master and learn. THere are still tools I have
yet to try…no joke!
And remember the big studios do not do their wonderful animations by hand
input, they have device interfaces that cost very substantial sums of money
they even use lasear scanning techiques. Those artists also would have a time
trying to do what they do by hand alone input and manipulation. For us poorer
foke we have to take our time and hope that the viewer apreciate the finnish
accomplishment…THe best state of mind an artist can take is not to try to
compete with other peoples work, rather develope our own way and our own style.
If you keep at it you'll be on the cutting edge of future art.