#Multiboned Object
3 messages in this thread
Hi, I'm new to Compuserve, but not to Imagine. I need help on bones. I have no
problem making a single boned object articulate, but when I try to create a
multiboned object, I get stuck (e.g. hand). The problem occures when I try to
connect the second boned object (ie finger) to the base of the hand. I can get
one finger to work on the hand, but when I try to "hook up" the second finger
to the hand, I can't get the first or the second finger to update to their new
positions after rotating their axis… even after making sure I've redefined
(updated) my Default state. Any help would be apprecicated. Thanks -Vivax
Hi Don,
Welcome to CIS, and the Graphics User Group forum. Now, lets try and see
what's going on with bones.
>>
The problem occures when I try to connect the second boned object (ie finger)
to the base of the hand.
<<
Can you clarify this a bit? Are the fingers and base of the hand a single
seemless object? Or are the fingers seperate from the base?
Assuming it's one object, with only the bone axes as children, try thr
following. Delete the DEFAULT state, entire state. Then create a new Default
state clicking on grouping and shape. Sometimes using UPDATE on the Default
state can cross some wires. <g> If this doesn't fix it, please give us a
little more in terms of specifics to what you are doing, and in what order.
-GreG
Greg, thanks for answering my messages. I'll try what you suggested and get
back to you if I am still stuck. It's great to be here! Don