Sound in animations
15 messages in this thread
What is the easiest way for a begining animator (me!) to inculde a sound
file with an animation? I am using DPaint for images and Anim Build to
make simple animations and would like to add some sound tracks to
playback. I am a total novice at this but enjoy playing around with
animations. Thanx for any help
On AutoPilot! (at last)
Get a Copy of PP&S Animation Station,it's like $30 or so and allows you to
add sound to yer anims.I got mine FREE on a Euro mag Cover disk.
If you bought an amiga recently you should have recieved Amigavision
which will also let you add sound/music and Speech FX to yer work.
Did I miss something? Since when do ANIMs have sound in them? Is this an
extension that Animation Station added? Which players support sound
embedded in an ANIM?
John,
View (by Michael Hartman) since version 2.0 has supported sound in anim
playback (I've had that for well over a year, it is up to version 3.2) as
well as a few other anim viewers I have seen. I just have not found a way
to put the sound in there!
…Steve
On AutoPilot! (at last)
I'm not sure if any of the Pd Anim players will play Anims with Embedded
sound but Animation Station will.It allows you to go to the specific frame
you want and add a 8SVX sound to it(obviously the sound will probably play
longer than a single frame.).If I'm not mistaken one of the older View
prg's also allowed Sound to be added to it to but I don't think the Sound
File is embedded in the Anim itself.In fact I'm not sure if Animation
Station embeds the Sound either.I think it is simply a command added to
the Anim file saying to play the sound.Not 100% sure tho John.
So theoretically, a program could split a ten-second sound into tiny 8SVX
sounds for each frame, and attach them to the anim.
No sorry John as far as I know that is NOT possible unless you use a prg
like Audiomaster to cut the 8SVX file into smaller bits.If the Sound file
iss 1 second it will play for 30 Frames UNLESS you put a command for
another sound file in Before the original sound has run thru.I imagine
this also depends on how many voices each of the Sounds use as well.I
haven't really used this option too much so I'm not 100% sure on these
things John.
On a brighter note, I know I've been adamant about "QuickTime will never be
ported to the Amiga", but maybe I should recant. Apparently, Apple *has*
released a C++ toolkit for making movies… I heard an unsubstantiated
rumor that it's working on some Unix boxes, as a port, but I'm going to
check into it. One of the "about box" people for QuickTime was at the
NewTek party, and I still have his card… 🙂
Thanx for the Quicktime info John.
AmigaVision will do this very good, turning off the pause gadget in the
animation icon and then puttinga sound or music icon afterwards. I always
use that…
Also ScalaMM does this, although I haven't tried it yet… It also has an
utility to compress animations so that they run faster.
Jorge Escobar/MEGABYTE PRODUCTIONS (..and AutoPilot, of course!)
Jorge,
-> Also ScalaMM does this, although I haven't tried it yet… It also
-> has an utility to compress animations so that they run faster.
We have an installation of ScalaMM here at Visual Magic. The main purpose
of the "animation compression" is really to allow you to play large anims
off HD. It does a pretty good job at that, too. However, when using the
highest setting (32x), the anims really get bigger.
Tom / Amiga Imagineer from Switzerland with AutoPilot engaged
I see Thomas. What kind of uses are you doing for Scala MM as of now in
your company? I use it mostly for slide show presentations and have used
Scala V 1.0 extensively with very large audiences. It does that job
perfectly.
Jorge Escobar/MEGABYTE PRODUCTIONS (..and AutoPilot, of course!)
Jorge,
We (actually my partner is more the Scala guy) use ScalaMM mostly only for
the wipes and blends. Since all our output goes to video (so far) we're
not using the interactive features yet, but we plan to. Plus we used the
compression feature to play large Imagine-generated Anims off HD. Now
we'll probably more be using ClariSSA, a German program which turns anims
to half-frame interlace S(uper) S(mooth) A(nimation)s. They are much
faster than Anim-5, work with DCTV and play off HD.
Tom / Amiga Imagineer from Switzerland with AutoPilot engaged
Tell us more about the ClariSSA, Super Smooth Anims. I have not heard of
this before, is there an add for this in any of the magazines?
<<< Tony D. Tracer >>>
Tony,
-> Tell us more about the ClariSSA, Super Smooth Anims.
The SSA anim format was first introduced by ProDAD of Germany with their
Low-cost Video Effects Package "Adorage". SSA Anims are always interlaced.
They don't consist of full frames, but rather of different half-frames,
like TV. They play a lot faster than Anim-5s do.
ClariSSA is ProDADs second package. It allows you to convert any ANIM-5 or
series of single frames into an SSA. It offers DDO (dynamic disk operation
= playing off HD), a full ARexx interface, some forward-backward effects
and four buffers for different anims to combine.
The finished SSAs run much faster than the original ANIM-5s. The interface
is fully style guide compliant but the operation takes a little getting
used to. The drawback is that SSAs can only be played from ClariSSA and
not for example from Scala MM or AmigaVision. There is not even a
stand-alone player.
We use ClariSSA mainly with time-critical DCTV anims. We plan to use it
for compiling large anims from several smaller ones which will require a
little ARexx-Programming.
If you want to know more, contact ProDAD, Feldelestrasse 24, 7717
Immendingen 6, Germany. It costs around $120.
However, at the Computer Graphics '9, here in Zurich, I heard that a
special, A4000-optimized anim format will be developed. The specs will be
given out to developers to integrate the format in their apps (like SCALA
etc.). This is, however, still Vaporware.
I am in no way associated with ProDAD aside from being a satisfied
customer.
P.S. to stay with the thread title: ClariSSA cannot integrate sound into
animations ;^)
Tom / Amiga Imagineer from Switzerland with AutoPilot engaged