CompuServe Thread

High Res=Small Menus

3 messages in this thread
#105121From: Carl FinchJun 1, 1994 12:36 PM
I have downloaded the demo versions of Displace PXP. When I run it in resolution 1024×768 (as I usually operate), its menu does not fill the screen (if I switch to 640×480, it does). But messages that pop up in the normal exection of Displace _do_ display at the proper size, i.e., text and buttons are the same size as the ones 3DS itself displays. The menu items (font size), buttons and real-time display are all pretty small, especially on my 14" monitor! Is this to be expected? Or is it a driver problem? (I am using the built-in Vibrant drivers for my Hercules Graphite). The brochure says I'll "fall in love with Displace"–Nahhh, 'smore like lust!
#105192From: Yost GroupJun 1, 1994 7:15 PM
Displace (and the other IPAS routines) are all built so they could be used on a laptop computer running in 640×480 mode. The dialogs are hard-wired to that res, so on your 14" monitor, running in 1024×768, those dialogs will look pretty small. Have you tried running 3DS at 800×600? On a 14" monitor, I've found that that's my favorite res. Lust? I wonder where you've been getting your displacement bitmaps from… – G
#105626From: Carl FinchJun 3, 1994 1:24 PM
>> Have you tried running 3DS at 800×600? Yes, I did, and it was better for the ipas menu, of course. >> Lust? I wonder where you've been getting your displacement bitmaps from… Heh, heh. What I was trying to say was that I "lust" (def. #2, thank you) after Displace.pxp itself!