CompuServe Thread

#Opinions on Lightwave

34 messages in this thread
#106142From: John StetzerJun 6, 1994 5:14 PM
Once again, yet another quick question. Just curious as to the group's opinion of said program, and why you prefer (or don't) 3DS. I know my reasons (prefer the interface(which I'm sure would shock so out there), the speed, the flexability, and its overall logic (vague, I know, but I'm trying to be quick)), and have been curious about other's opinions. Thanks in advance. John Stetzer JWS PS: Not trying to start a flame thing, just want to know other's opinions.
#106157From: John StetzerJun 6, 1994 5:47 PM
>>I know my reasons… Should read …for prefering 3DS… John Stetzer JWS
#106359From: John StetzerJun 7, 1994 5:30 PM
Perhaps I should explain why I posted this. When I was at school, I got a chance to look at a lot of different packages, including Topas, Lightwave, Imagine, Caligari, Playmation, Sculpt, Stratavision, Infini-D, Swivel, and Wavefront. I chose to go with 3DS, and have been more productive and done better work w/3DS than with the other packages. In fact, it was my first 3DS animation that got me my current job. Some of my 'aquaintences' who use Lightwave, however, have dismissed 3DS as something not suited to 'professional' (by this, I guess they mean broadcast) work. When we 'discuss' this, things usually end with a statement like "if 3DS is so good, why aren't they using it in seaquest or Babylon 5?" I'm not the type to make some of the broad statements that catagorically denegrate a package that I don't use; as stated above, I've tried both and am much more productive with 3DS than Lightwave. I guess I was just curious if I was the only person out the who tried Lightwave and found it not suited for themselves :-). John Stetzer JWS PS: Sorry if this sounds like I'm venting; it's not intended as such. It's just a question thats been kicking around in my head since an internship a couple of years ago.
#106364From: dave aguilarJun 7, 1994 6:01 PM
/* work. When we 'discuss' this, things usually end with a statement like "if 3DS is so good, why aren't they using it in seaquest or Babylon 5?" */ If they had purchased 3DS instead of lightwave, they could have produced just as impressive images, and sunk all that extra money Lightwave cost them into better scripts. <couldn't resist> -dave
#106468From: SyndesisJun 8, 1994 9:05 AM
What makes you think that they "purchased" LightWave? Or that if Autodesk's promotional people had their foot in the door, that they'd make them pay full retail, either? These television producers (or their sub-contractors) are always looking to increase profit by lowering costs, and they'll do it in any way possible. NewTek gets a separate credit at the end of seaQuest. If Spielburg (or Foundation Imaging for Babylon V, or the people who did the X Files, or the contractors on a zillion other shows) can get something for a minimal price in exchange for a tour of the set, a few jackets and baseball caps, and maybe a credit at the end of the show, they've made money by saving money. I do not know how to make better scripts for seaQuest, but if I see one more genius teenage hacker telepathically determine the security codes to startup or shut down another computer, I'm gonna scream. 🙂
#106534From: dave aguilarJun 8, 1994 3:26 PM
/* retail, either? These television producers (or their sub-contractors) are always looking to increase profit by lowering costs, and they'll do it in any way possible. */ I think it's sad that so many have bought into the effects more than the stories they tell… it really shows sometimes. Deep S$%# 9 had very lame scripts at first, but great effects. You can't keep a show going with effects only. Babble-on has had horrible scripts, very poor acting from some of its key "characters"… and yet I've seen sci-fi's with little to know special effects at all that I will never forget and have left a lasting impression on me. /* caps, and maybe a credit at the end of the show, they've made money by saving money. */ Well, the wifer and I gave Seaquisp and Babble-On a VERY fair shake for weeks, and consistently week after week, drugding our way through the commercials for the full hour, we found ourselves shaking our heads. TNG had its slow seasons, many episodes in the first few few were dreadful. I like the effects, but it's hard to watch a show when effects take less than 5% of the total time and you have to wade through 95% "filler acting". /* I do not know how to make better scripts for seaQuest, but if I see one more genius teenage hacker telepathically determine the security codes to startup or shut down another computer, I'm gonna scream. 🙂 */ Kinda like Wesley Crusher all over again, but in inner space this time. It didn't work then, it doesn't work now… not even for kids. Even THEY roll their eyes. :Q -dave
#106623From: Evan Yares [WeirdTM]Jun 9, 1994 5:25 AM
>========== >asoft/S12_Take_5_Want_Ads #106534, from dave_aguilar, 1653 chars, 08-Jun-94 13:26:42 >Comment to 106468. >———- >Subject: Opinions on Lightwave >Fm: dave aguilar 76260,453 >To: John Foust/Syndesis Corp 76004,1763 (X) > >/* retail, either? These television producers (or their >sub-contractors) are always looking to increase profit by lowering >costs, and they'll do it in any way possible. */ > >I think it's sad that so many have bought into the effects more than >the stories they tell… it really shows sometimes. Deep S$%# 9 had >very lame scripts at first, but great effects. You can't keep a show >going with effects only. Babble-on has had horrible scripts, very poor >acting from some of its key "characters"… and yet I've seen sci-fi's >with little to know special effects at all that I will never forget and >have left a lasting impression on me. > >/* caps, and maybe a credit at the end of the show, they've made money >by saving money. */ > >Well, the wifer and I gave Seaquisp and Babble-On a VERY fair shake for >weeks, and consistently week after week, drugding our way through the >commercials for the full hour, we found ourselves shaking our heads. >TNG had its slow seasons, many episodes in the first few few were >dreadful. I like the effects, but it's hard to watch a show when >effects take less than 5% of the total time and you have to wade >through 95% "filler acting". > >/* I do not know how to make better scripts for seaQuest, but if I see >one more genius teenage hacker telepathically determine the security >codes to startup or shut down another computer, I'm gonna scream. 🙂 >*/ > >Kinda like Wesley Crusher all over again, but in inner space this time. >It didn't work then, it doesn't work now… not even for kids. Even >THEY roll their eyes. :Q -dave > > I agree. Evan
#106691From: SyndesisJun 9, 1994 12:04 PM
Oh, sure, compliment me by agreeing with my cynical take on Hollywood promotion, and then annoy me by quoting previous messages. 🙂
#106586From: Don LandisJun 8, 1994 10:50 PM
Hey John, Lighten up on the script writers. I happen to enjoy the show. After sitting here for 12 hours adding and subtracting sympte in my head I don't want to relax in front of my home theater to watch brain brawl, Jepardy, boring soaps like Deep Space9, or COPS. I like the escape of light minded stuff like Seaquest, Star trek and CSPAN <BG> And, I don't care to analize the hidden messages in the programs either. I'll leave that to those that have nothing better to do than to ponder utopian idealism. For me, just simple entertainment for my tired simple mind!
#106632From: SyndesisJun 9, 1994 8:17 AM
I don't expect network TV to be anything more than light entertainment. The magic password-cracking and ESP plotlines are a personal peeve for an old rationalist like me. I've done a lot of writing, but I've never tried script writing – I don't think it's easy to do well. Look on the bright side – at least I'm not name-dropping tone poem composers, gravel-voiced blues singers, yam-stuffing performance artists and depressed writers, like they're doing at that smoke-filled end of the Take 5 Room. 🙂 As for utopian idealism, do you get the Science Fiction Channel?
#106845From: James M. MurphyJun 10, 1994 3:08 AM
Hmmm…Reminds me a bit of Dylan Thomas…… Murph'
#106852From: Don LandisJun 10, 1994 4:57 AM
No on the SFC. I didn't mean bundling a board with 3DS, I meant the other way around Buy the board and get 3DS free. (so to speak) Actually the only time I've seen bundling is when the software is not selling by its own merits which is not the case with 3DS so really it's a stupid point I'm making. <BG>
#106869From: SyndesisJun 10, 1994 8:18 AM
That reminds me of some "OCR" software that came with my scanner.
#106603From: albert waltnerJun 9, 1994 12:53 AM
>> …and sunk all that extra money Lightwave cost them >> into better scripts. <couldn't resist> -dave Them there is fittin and spittin words, seems to me. I don't watch Seaquest but I LIKE B5 scripts a lot and the CG is at least as good as Picket Fences, don't ya know.
#106617From: dave aguilarJun 9, 1994 3:56 AM
/* >> …and sunk all that extra money Lightwave cost them >> into better scripts. <couldn't resist> -dave Them there is fittin and spittin words, seems to me. I don't watch Seaquest but I LIKE B5 scripts a lot and the CG is at least as good as Picket Fences, don't ya know. */ Do they use MMedia images in Picket Fences? 🙂 Well, there's no final word on taste… I gave B5 a fair shake and… well… :Q -dave
#106688From: SyndesisJun 9, 1994 12:02 PM
Rome, WI is several miles down the road, and the producers came to this town (Jefferson, WI) to check out the sheriff's office for authenticity. And there's a lawyer around with a name that sounds like Waumbagh. And some of the real stories around here are about as weird as the show… Rural America, indeed. I just bought a house, and the garage-door opener's button is installed on the *outside* of the garage. I can see the owner standing there, saying "Well, who's going to want to get in the garage anyway? Nothing to steal."
#106846From: James M. MurphyJun 10, 1994 3:08 AM
>> the garage-door opener's button is installed on the *outside* of the garage<< Hey John this one didn't happen to have a wheel Chair Ramp leading up to the Steps too…did it? <g> Murph'
#106789From: albert waltnerJun 9, 1994 10:13 PM
>> Do they use MMedia images in Picket Fences? 🙂 It was a leg pull, at least a try. There is a picket fence at the beginning, I think, but don't know how made. >> Well, there's no final word on taste… >> I gave B5 a fair shake and… well… :Q -dave I could not stand the promos of Seaquest, so never gave that any shake at all. Other than possibly the CG, what is it about B5 that you don't like? It won't change my mind but I am still curious. How about DS-9, same question. What recent TV have you liked, if anything?
#107215From: dave aguilarJun 12, 1994 12:21 AM
/* I could not stand the promos of Seaquest, so never gave that any shake at all. Other than possibly the CG, what is it about B5 that you don't like? It won't change my mind but I am still curious. How about DS-9, same question. What recent TV have you liked, if anything? */ For me to care enough to watch a show regulalry, there has to be a decent story behind it. I see so little originality in the series… I find myself saying "well they stole that from_____", and "well they recycled that from ______", and "cute effect, I saw that in _______". Also, for me personally, music has to carry its weight. The music of B5 is very "filler". You know, I can go up to somebody and sing "da da DA DA DA DA DA da DA da da….. da da DA DA DA DA DA da DA DAA DAAAA!" and they'll recognize the infamouse arena music from the old Star Trek series… the music is a memorable as the episode. I look back on 7 years of Star Trek Next Generation and the only music I can remember is the theme they recycled from the first movie. DS9 has a nice opening them, but the rest of its music is incidental at best, and you could tell that the splitting of energy and funds between TNG and DS9 was causing DS9's writing to suffer. The episodes picked up after TNG went off. SQ has been a complete let down. I was so psyched about it when I heard Scheider was in it… but the stories have been lame, and his acting skills have yet to be exploited. Anyway, I don't hold it against anyone if they watch B5, but as big a sci-fi fan as I am, I have not found it worth time the (or the commercials) to care about this cast or the characters they portray. It will probably go the way of Wonder Woman in the 70's… and SQ, well, if I want a plot underwater, I suppose I can always got back to old "Voyage of the Bottom of the Sea" episodes with monster-suit-a-week… at least that was funny. What do I like? There hasn't been that much on that I do… I find myself watching less and less (I abhore commercials), and watching more and more movies. The last sub I really cared about was Red October. Now THERE was a sea story. 🙂 -dave
#107262From: albert waltnerJun 12, 1994 1:38 PM
>> What do I like? There hasn't been that much on that >> I do… I find myself watching less and less… When I left this message, I thought that I could at least express the reasons for my own preferences clearly, but now I am not so sure. I like B5, DS-9, Picket Fences, NYPD Blue, and Brisco County is a good spoof. Part of the reason is that, aside from those, there is nothing else on. Even an unusual bit of quartz is a find in a mountain of ordinary sand. And I am leaving the TV off, more than in the past. I tried watching Next Generation and thought I was watching the same script as an original Star Trek, just different faces.
#107379From: SyndesisJun 13, 1994 9:45 AM
Uhm, sand usually is quartz. 🙂
#107501From: dave aguilarJun 13, 1994 6:18 PM
/* I tried watching Next Generation and thought I was watching the same script as an original Star Trek, just different faces. */ I hate to reveal my trekkie colors here, but you WERE watching the same scripts with different faces. Many of the stories either built off of (or completely recycled) old Trek scripts. Again, we know where the money wasn't going. -dave
#107624From: Jonas Ruikis [ADESK]Jun 14, 1994 9:35 AM
<< previous ramblin's regarding Deep Space 9 >> For any one interested, the next time you see Odo in his office, check out the 4 monitors displaying the outside docking areas. You'll see some 3DS animations playing created by Tom Hudson of the Yost Group.
#107672From: dave aguilarJun 14, 1994 2:30 PM
/* For any one interested, the next time you see Odo in his office, check out the 4 monitors displaying the outside docking areas. You'll see some 3DS animations playing created by Tom Hudson of the Yost Group. */ Neato. So does this mean that there is an existing 3DS file of the station? 🙂 -dave
#107274From: Don LandisJun 12, 1994 2:17 PM
Being a long time SciFi fan too, ( I don't generally like discussing SciFi, just enjoy it) I would like your opinion on something. As a kid I was hooked on the series, Tom Swift. I couldn't wait until the next book in the series was released. Since Hollywood has this thing right now about reviving all the old shows we baby boomers saw as kids and read in the comic books. How do you feel about creating a series like the Tom Swift adventures on par with the quality of Star Trek production. I was also a fan of MAD magazine as a kid. A good comedy. satire show could be done based on the adventures of Alfred E. Newman and the What, Me Worry? theme. How would one get these ideas to the producers? I don't want credit for the ideas, I just would like to see the shows , series done on a quality scale.
#107348From: Yost GroupJun 13, 1994 1:17 AM
Tom Swift and His Amazing Replitron. A classic. – G
#107387From: albert waltnerJun 13, 1994 10:29 AM
>> How would one get these ideas to the producers? >> I don't want credit for the ideas, I just would like >> to see the shows , series done on a quality scale. Well, I can give you some idea of what WON'T work. I decided that I had some good comments for The Disney Company and I wrote a polite letter, I thought. Weeks later I got a reply from the legal department stating that they do not and will not read suggestions from outside the company unless somehow requested by the company. It does not matter that you do not want credit or money, their lawyers assume that you do, or will, want both. Depending on how much effort you want to put into this, you have a number of people on this forum who could "network" you to anyone who could develop your basic ideas. Just some thoughts.
#107397From: David RhotenJun 13, 1994 11:05 AM
>>As a kid I was hooked on the series, Tom Swift. Well, my youth may be showing, but I read many of the Tom Swift, _Jr._ books — along with The Three Investigators, The Mad Scientists' Club, the Danny Dunn series, the Mrs. Pickerel (sp?) series, etc. Disney made a couple of for-tv movies based on The mad Scientists (ie The Monster of Strawberry Lake). The closest thing to this now is a "new" (?) British series on NICK called "The Tomorrow People" (I think). It's about three teens (a Brit boy, an American boy and a (Brit?) girl) who have kele-kinetic powers and are always foiling bad guys. I agree we need more shows based on kids with too much time, money, freedom and knowledge on their hands! <G> (No, I MEAN it — I LOVE this kind of stuff — I'm all for bringing back all the Gerry/Sylvia Anderderson shows like Thunderbirds and Captain Scarlet — not as cheeze-ball, poorly-done cartoons, but as combo live-action/supermarionation/cg shows). Dave PS (esp To Martin or any other Brits out there) Does anyone remember a BBC show called something like "The Double-decker Kids"? Again, it was about a bunch of kids always getting in trouble (ie meddling in "ADULT" affairs) whose club-house was in a junked double-decker bus.
#106404From: John EllisJun 7, 1994 9:37 PM
John, I have friends who also use Lightwave and have heard similar arguments. I dismiss them for a variety of reasons but the main one being that it is definitely a more productive package. Lightwave is always going to be on the edge unless some big company buys it in a merger. 3DS has the backing of Autodesk, but more importantly the Yost team who is dedicated to making the best 3D Animation package on the market. Now and in the future that dedication is going to pay off big for 3DS users. Don't concern yourself with the perceptions of people who use Lightwave, I think it does a good job but I definitely like the look and feel of 3DS better. Enjoy it and the next time you hear these silly arguments, just smile, for now and into the future you're on the right track. -JE
#106605From: James Coulter[Mindscape]Jun 9, 1994 1:10 AM
>> Enjoy it and the next time you hear these silly arguments, just smile, for now and into the future you're on the right track. << PMJI. I am never content to do this — partly because I know 3DS is better, and partly because I want to help the other person see why. In fact, I would like to gather a list of programs with effects produced by 3DS. I will then commit the major items on the list to memory so I am "armed" :-). If anybody wishes to volunteer some (preferably) well-know programs that have utilized 3DS, please post here or e-mail the name to me.
#106614From: John EllisJun 9, 1994 3:23 AM
James, I save my battles for the important ones. I know 3DS is good. I know its very good. If someone is interested I'm more than happy to show them and explain its virtues, but to argue with die hard Lightwave fans, is like trying to convince me that 3DS isn't as good. It just ain't gonna happen. So as a result, my Lightwave buddies and I have an understanding. They point out the features they like, and I do likewise, without getting into a debate about which is better. But we both know which we think is better. <g> -JE
#106585From: Don LandisJun 8, 1994 10:50 PM
I've used the Toaster in a video environment for a major live switch concert once and really liked its functionality for what we did at the budget we had to work with. (9 hours with four genlocked cameras) I tried to learn the lightwave accessory to the Toaster but found it quite awkward. It is obviously quite a capable package in the right hands. A friend of mine here, locally who now owns 3DS came from the lightwave animation world tells me not to waste my time as anything in lightwave takes longer to model, to keyframe, and to render than in 3DS. As far as Amblin Productions is concerned, I* believe they got their toasters donated for the publicity. Same reason my daughter is Apple literate. The school got their Apples free. In addition, the Toaster was truly a pioneer in bringing very highend features to the small video producer. It turned the video industry upsidedown. Only today is the Toaster beginning to receive some competition from MACs and PC's. The Lightwave package, I think, has its popularity rooted in the fact that it was bundled with the toaster video switcher. If sold on it's own, I doub't it would be anymore popular that Design Cad 3D. Did you ever ponder if 3DS were bundled with a revolutionary product like the toaster or even the targa+ card. Things might be radically different.
#106686From: SyndesisJun 9, 1994 11:57 AM
3DS is a great product without a bundled video card. If Autodesk bundled a video card, the price would double, no? 🙂 Another way to look at it: Even in the Toaster market, best estimates say that 15 percent of the users ever bother to use LightWave. It just means there was more attraction to cool transition effects than there was to 3D. Another consideration is price… offhand, I'd say the average 3DS setuip cost several thousand dollars more than the average Toaster setup, not counting equal video equipment add-ons.
#106444From: Paul MinniJun 8, 1994 5:00 AM
IMHO, 3DS, LightWave or Topas are pretty much functionally equal. What makes one outshine the others is the amount of time you spend using it and exploring with it… My 3DS biased opinion is that, in the future, 3DS will be looked upon as the Visicalc or Lotus 123, the so-called "Killer App.", of the desktop animation world. This doesn't necessarily mean that it's "better" but it carries a certain amount of respect and will be remembered. LightWave, unless it's ported to other platforms, may fade into oblivion (or Seaquest reruns 😉 ) now that it's native environment is in limbo. Paul