CompuServe Thread

#Is 3D Studio good?

8 messages in this thread
#83683From: Suresh KavanJun 3, 1994 1:12 AM
Like any powerful, complex piece of s/w 3D studio takes a while to learn…but IMHO once mastered its miles more flexible than LW (which is also pretty impressive). 3D Studios device independance (I use 1600*1200 on a 20" monitor) puts lightwaves tiny, fixed screen to shame and its open ended architecture (IPAS) has allowed many 3rd parties to develop awesome special f/x packages that'll do anything from Blowup a house to automatically creating a forest! Until version 3 of 3DS, LW's rendering was of higher quality, but 3DS is now comparable (and a hell of a lot faster). Add to this the fact that 3DS runs on the PC platform (loadsa options, loadsa expandability/cheap prices) vs. the Amiga (great machine with a questionable future) and 3DS wins by a nose. Of course, most folks on this forum are probably going to say otherwise. SK.
#83693From: Trent K. JohnsonJun 3, 1994 2:40 AM
Thanks, Suresh. I'd have to go along with your point of view, especially what with those IPAS options. Who knows, a lot of us may have to go to other platforms anyway…though I'd rather save the bucks and learning curve! Trent/ReAnimators
#83770From: Grant BoucherJun 4, 1994 12:41 AM
>Thanks, Suresh. I'd have to go along with your point of view, especially >what with those IPAS options. Who knows, a lot of us may have to go to >other platforms anyway…though I'd rather save the bucks and learning >curve! Every IPAS option I have seen for 3DStudio has looked like a bad 2D photoshop filter or a feature already in LightWave. Do you really want to say that the lens flare feature for 3D Studio is even in the same league as those of LightWave..I think not. Grant Boucher – Amblin Imaging "It's hard to believe grown-ups do this for a living."
#83884From: Trent K. JohnsonJun 6, 1994 12:27 AM
Really?! I had thought from all the hype in the trades that the IPAS stuff was fantastic. Guess you can't always believe what you read. With front-end ware like DMM, Sparks, Hollywood FX, etc., there certainly are many quality "add-ons" for LW. BTW, I see in the June VTU a couple of interesting ads: Newton's Law (Cybernetica) and PowerMacros (in DevWare's ad). Heard anything interesting about these? We currently use DMM ,and SPARKS… Regards, Trent/ReAnimators (Confirmed Toaster Geeks!)
#84324From: Ron LegroJun 11, 1994 3:17 PM
Just saw the issue of Cinefex with the "Babylon 5" article. Included a color photograph of the Lightwave-rendered alien that will be seen in an upcoming ep. Awesome. Foundation wanted to texture map onto the alien's skin and (I'm no LW user) had some problems doing it in a straightforward way. So they turned the skin into a flat projection, laid the texture onto that and then wrapped the whole thing back into a 3D shape, thereby apparently avoiding a split line. Clever boys! — Ron Legro / MILWAUKEE WI USA via AUTOPILOT ["Phun, phun, phun on the Infobahn…"]
#84342From: Peter GreciJun 12, 1994 1:18 AM
Thats the March/April 94 issue of Cinefex yer talking about right? Nice Article on B5
#84500From: Trent K. JohnsonJun 15, 1994 4:49 AM
If I recall correctly, the episode in question is called "Grail" and deals with a (Foundation-computer-generated) alien parasite living inside our old friend Kosh. Methinks this is a precursor to the "computer-generated recurring character" Ron Thornton was hinting at a while back. I've heard people say the FX in B5 are cheesy. Oh well, everyone has the democratic right to be wrong. What's really impressive is that Foundation's stuff gets better every episode. Folks like Foundation and Amblim surely could have just about any system they wanted. I think it's a great testimonial that they use LW. The only bad part is that we'll see lots of drek being produced 'cause the LW alternative is so darn cheap! BTW "Grail" feeds on 07/04/94 and is the first of the new 8 episodes remaining in Season 1 of B5. Coming soon! Trent/ReAnimators
#83947From: Suresh KavanJun 6, 1994 11:26 PM
>>Every IPAS option I have seen for 3DStudio has looked like a bad 2D >>photoshop filter or a feature already in LightWave. Do you really want to >>say that the lens flare feature for 3D Studio is even in the same league >>as those of LightWave..I think not. I guess we'll have to agree to disagree. As an avid 3DS and Lightwave user my vote goes to 3DS (most of the time). I guess whenever I deal with particle type stuff (space scenes with twinkling stars etc…) I jump to lightwave, but for most day to day stuff..3DS. As for the IPAS routines, I don't know which ones you've seen, but most of the ones I get to play with are AMAZING. The only exceptions are some of the *boring* painting routines, which, you're right in saying aren't a patch on PhotoShop. Each to his own eh?