CompuServe Thread

#Multiple Morph Targets?

3 messages in this thread
#84317From: Bruce G. ConsidineJun 11, 1994 1:09 PM
I understand 3D morphs in lightwave. What are multiple morph targets? My guess is that you have the original object, and morph targets a, b, c, and d. morph target a has b as its target, b has c as its, and c has d. So depending on where you set the metamorph levels you can morph from the original to any one of the four targets. Is this correct? What are the more important uses of this technique? Thanks, Bruce
#84369From: John GrossJun 12, 1994 3:13 PM
Bruce, You are correct. LW3.1 allows up to 40 Morph targets. The reason you would use multiple morphs are varied, but some include: Talking mouths and objects that need to morph along curved paths. Since morphs are linear movement of points, you would need multiple tat\rgets to simulate a caterpillar curling up into a ball for instance. Also remember that Morph Surfaces only works between the source and the first target. If you need to change surfaces more, you would need to set up dissolve envelopes that would coincide with morph envelopes for multiple objects each with its own morph. Does that make sense? JG
#84381From: Bruce G. ConsidineJun 12, 1994 8:27 PM
John, I had to run through that last paragraph a few times, but yes it made perfect sense. Thanks! Bruce