#No Gamma Wigh Projects?
3 messages in this thread
Imagine my surprise, when after rendering 5250 frames of a 450,000 face project
on 11 machines in 3 different friends' companies, during the LAST 30 DAYS, I
realize that the Gamma On/Off setting is not saved with a project. Oh boy, that
was REAL FUN. Am I an idiot, or is this common knowledge?
This is documented, and we did it this way so the status of your Gamma settings
wouldn't be changed if you got a project file from someone else. That's
exactly what screwed you up in this case… you WANTED your friends gamma
settings to be changed by your project file.
– G
Gamma is primarily documented in the Installation Guide (since Gamma must be
set up during installation). In the end of the Gamma section, under "Storing
Your Gamma Settings" you'll find a note that tells you that gamma is not stored
with project files, with the single exception of the specially named 3ds.prj
file that's read at start-up.
Sorry you got caught on this. We purposely did not include gamma storage with
project files because we didn't want a situation where your gamma settings
would change by simply loading a project file. The effect of gamma can be
subtle, and it would be a nightmare if your gamma settings changed when you
loaded a project file you got from someone else's system. In most cases, once
you've found the correct gamma settings, you don't change them. If you _do_
change them frequently, you want to _know_ they've been changed.
– Jack